
Nothing but a normal, grassy arena!

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<Script>Data/Scripts/test_custom_level.as</Script>Code: Select all
<Script>Data/Scripts/challengelevel.as</Script>ambient occlusionTimbles wrote:Also, does anyone know what 'extra AO' is?
Being a bandit camp and all, that would make sense.Macrauchenia wrote:Nice level! I hadn't even considered making a custom gladiator level, I need to get on that...
My only criticism is the color of the spawned enemies SLIGHTLY blends in with the surrounding area, so it's kind of tough to see them right when they spawn. That might be intended though.