[Map] Caput Mortuum Shards
[Map] Caput Mortuum Shards
Just a silly, little parkour map I spent a couple days making. I recommend not calculating shadows or ambient occlusion. I really didn't make it with those elements in mind (my bad). Calculating shadows isn't horrible, but it hinders your vision a bit.
Also if a thumbnail is needed for the community content browser, here's this:
Objectives:
Parkour to the top!
Hardcore Objectives:
Parkour to the top AND find all six eggs along the way!
I intended this map to be lag friendly. There are no enemies, it uses the dead volcano map, and I tried to use as few objects as possible, within reason.
Here is a video of me playing it beginning to end and getting all the eggs along the way.
If you aren't interested in the video, below are some screenshots (after calculating shadows and ambient occlusion)
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Also if a thumbnail is needed for the community content browser, here's this:
Objectives:
Parkour to the top!
Hardcore Objectives:
Parkour to the top AND find all six eggs along the way!
I intended this map to be lag friendly. There are no enemies, it uses the dead volcano map, and I tried to use as few objects as possible, within reason.
Here is a video of me playing it beginning to end and getting all the eggs along the way.
If you aren't interested in the video, below are some screenshots (after calculating shadows and ambient occlusion)
_________________________________________________________________________________
- Attachments
-
- caput_mortuum.xml
- (67.21 KiB) Downloaded 122 times
Last edited by iDubbbz on Sat Apr 13, 2013 8:25 pm, edited 1 time in total.
Re: [Map] Caput Mortuum Shards
Cool map, just watched your video playing through it and I will try it for myself now
Re: [Map] Caput Mortuum Shards
Thanks man! I really appreciate it. I'm going to try to slowly improve on this map. If you find any inherit problems, or just things that might make it look better, let me know!Ice wrote:Cool map, just watched your video playing through it and I will try it for myself now
Re: [Map] Caput Mortuum Shards
awesome map...love the colors and the minimalist style.
love it
love it
Re: [Map] Caput Mortuum Shards
One of my favourites. Simple, fresh and challenging. It took me a while, but I managed to complete it start to finish without using "checkpoints". I did use this shortcut though, without realising that there was another way of getting on top of that thing:
Re: [Map] Caput Mortuum Shards
WOWOW! Impressive! Thanks for playing it! That looked really cool. I'm glad you brought it to my attention because now I'm going to put something in the wayCaiser4 wrote:One of my favourites. Simple, fresh and challenging. It took me a while, but I managed to complete it start to finish without using "checkpoints". I did use this shortcut though, without realising that there was another way of getting on top of that thing:
Re: [Map] Caput Mortuum Shards
Added to the Community Content Browser in SUMLauncher.
Re: [Map] Caput Mortuum Shards
Hey, I am new to this game and would like to know how you pulled these fast wall jumps off? Everytime I do them I just loose more and more momentum. Is there a tutorial for this kind of jumping skills?
Re: [Map] Caput Mortuum Shards
The best tutorial is to play the map "Hex 01" by Silverfish. It will help you practice, and also learn how to chain the wall jumps together.Dozenbeer wrote:Hey, I am new to this game and would like to know how you pulled these fast wall jumps off? Everytime I do them I just loose more and more momentum. Is there a tutorial for this kind of jumping skills?
Typically the best practice seems to be, once you jump, continue to hold space bar (which keeps your upward momentum) and hold forward (which keeps your forward momentum). Then, use the shift key to "roll" off the walls, which will cause a wall jump.