MAP|| Saving Your Brother

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SlipperyFist
Posts: 45
Joined: Thu Dec 26, 2013 9:22 pm

MAP|| Saving Your Brother

Post by SlipperyFist » Sat Mar 22, 2014 10:53 am

HELLO ONCE AGAIN GUYS!!
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Today I am back, but with another map, The map consists of almost no parkour but mainly combat!

DEPENDENCIES The map "Sky Temple" and "River Fight"

THINGS TO PROBABLY CONSIDER This level will suck horribly if you do not update the nav mesh!! And to the creator of the map "River Fight" I did use your map to make this level so if there are any problems please let me know and I will take this down immediatedly!

SOMETHING ELSE: The attachment according to the Overgrowth topic creator, is too large to put into this, So if you're willing for the hassle, Maybe PM me for the level or email. My email is [email protected]

SCREENSHOTS
Screen shot 2014-03-22 at 10.20.54 AM.png
Screen shot 2014-03-22 at 10.21.01 AM.png
EDIT: CLEARLY IM STUPID AND FORGOT SOMETHING SO THE ELEVEL IS HERE!!
BROTHER.zip
(128.5 KiB) Downloaded 182 times

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rodeje25
Posts: 1036
Joined: Tue Mar 11, 2014 11:17 pm
Location: Cold and Rainy Netherlands

Re: MAP|| Saving Your Brother

Post by rodeje25 » Sat Mar 22, 2014 1:10 pm

I cannot update the nav mesh then my comp crashes.

It always happen when i try to update nav mesh and ambient occlussion only calculate shadows works

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SlipperyFist
Posts: 45
Joined: Thu Dec 26, 2013 9:22 pm

Re: MAP|| Saving Your Brother

Post by SlipperyFist » Sat Mar 22, 2014 5:23 pm

rodeje25 wrote:I cannot update the nav mesh then my comp crashes.

It always happen when i try to update nav mesh and ambient occlussion only calculate shadows works
I have to admit, I put alot of enemies and objects into this game, so that's probably why.
If you can, Delete some objects if you need to, Just not enough to ruin the adventure :)

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Anton
pretty cool guy
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Joined: Fri Oct 17, 2008 8:16 pm
Location: Los Angeles
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Re: MAP|| Saving Your Brother

Post by Anton » Wed Apr 30, 2014 12:24 am

Added this map to SUMLauncher! :)

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thebillay
Posts: 20
Joined: Sat May 17, 2014 7:51 am

Re: MAP|| Saving Your Brother

Post by thebillay » Thu Jun 05, 2014 1:45 pm

Fun combat, definitely some lag on my set up but I loved sneaking through the ruins to the side of the castle. Beat it second try, I liked it!

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