[Character] Alien Spitter [Aliens:Colonial Marines]
[Character] Alien Spitter [Aliens:Colonial Marines]
Model: Gearbox Software
textures:Gearbox Software
Comes with fully working mouth, hand morphs, and custom sounds
https://www.dropbox.com/s/ide1cod0q031m ... r.zip?dl=0
Re: [Character] Alien Spitter [Aliens:Colonial Marines]
Your Voice file was pointing to the wrong location, but I've updated that for the version I uploaded into SUMLauncher.
Re: [Character] Alien Spitter [Aliens:Colonial Marines]
oops, thanks.Anton wrote:Your Voice file was pointing to the wrong location, but I've updated that for the version I uploaded into SUMLauncher.
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- Posts: 26
- Joined: Mon Mar 31, 2014 9:05 pm
Re: [Character] Alien Spitter [Aliens:Colonial Marines]
I noticed today that the alien characters are not working correctly any more, but I was able to fix it. In case anyone else needs this:
1. Open "Characters/*.xml"
2. Replace
with
1. Open "Characters/*.xml"
2. Replace
Code: Select all
<attacks moving_close = "Data/Attacks/wolfslap_wolf.xml"
stationary_close = "Data/Attacks/frontkick_wolf.xml"
moving = "Data/Attacks/wolfslap_wolf.xml"
stationary = "Data/Attacks/frontkick_wolf.xml"
moving_low = "Data/Attacks/soccerkick.xml"
low = "Data/Attacks/sweep_wolf.xml"
air = "Data/Attacks/legcannon.xml" />
Code: Select all
<attacks moving_close = "Data/Attacks/wolfslap_wolf.xml"
stationary_close = "Data/Attacks/frontkick_wolf.xml"
moving = "Data/Attacks/wolfslap_wolf.xml"
stationary = "Data/Attacks/frontkick_wolf.xml"
moving_low = "Data/Attacks/soccerkick.xml"
low = "Data/Attacks/wolfslap_wolf.xml"
air = "Data/Attacks/legcannon.xml" />
Re: [Character] Alien Spitter [Aliens:Colonial Marines]
Thanks Surak!Surak wrote:I noticed today that the alien characters are not working correctly any more, but I was able to fix it. In case anyone else needs this:
1. Open "Characters/*.xml"
2. ReplacewithCode: Select all
<attacks moving_close = "Data/Attacks/wolfslap_wolf.xml" stationary_close = "Data/Attacks/frontkick_wolf.xml" moving = "Data/Attacks/wolfslap_wolf.xml" stationary = "Data/Attacks/frontkick_wolf.xml" moving_low = "Data/Attacks/soccerkick.xml" low = "Data/Attacks/sweep_wolf.xml" air = "Data/Attacks/legcannon.xml" />
Code: Select all
<attacks moving_close = "Data/Attacks/wolfslap_wolf.xml" stationary_close = "Data/Attacks/frontkick_wolf.xml" moving = "Data/Attacks/wolfslap_wolf.xml" stationary = "Data/Attacks/frontkick_wolf.xml" moving_low = "Data/Attacks/soccerkick.xml" low = "Data/Attacks/wolfslap_wolf.xml" air = "Data/Attacks/legcannon.xml" />
I asked Max to add the missing sweep file back into the manifest, so it should show up again on internal_build after tonight's build. (and then you shouldn't need to replace that reference...)