With the new multi-arena option for overgrowth, I decided to make a varied and challenging arena. I included 46 different battles, making for an extremely replayable map. There is everything from a standard 1v1 to a 4v4 brawl, and even unorthodox team match-ups such as 1v3v3. The arena itself is somewhat close-quarters and includes a few vertical boost hotspots allowing the AI to jump on platforms and leg cannon.
The only dependency is haphazzard's vertical boost.
[Arena] Desert Ruins
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- Posts: 26
- Joined: Mon Mar 31, 2014 9:05 pm
[Arena] Desert Ruins
- Attachments
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- egyptfalcon.zip
- (96.03 KiB) Downloaded 108 times
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- Posts: 440
- Joined: Fri Oct 18, 2013 5:48 pm
- Location: Somewhere within the Universe... Might take a while to find me though.
Re: [Arena] Desert Ruins
WOAH!
awesome looking map! I cant play it ( ) but it still looks like it would be awesome from the screenshots.
How did you come up with 46 gamemodes?!
Great idea with the jump boosts too.
Good job man
awesome looking map! I cant play it ( ) but it still looks like it would be awesome from the screenshots.
How did you come up with 46 gamemodes?!
Great idea with the jump boosts too.
Good job man
Re: [Arena] Desert Ruins
That's awesome! Out of subject, but I think the 3rd, 5th and 6th pictures are the most epic looking ones. Might make it my desktop
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- Posts: 66
- Joined: Wed Jan 08, 2014 8:09 pm
Re: [Arena] Desert Ruins
I like this arena. Consider posting in on the steam workshop so it gets more exposure