[MAPS] Overgrowth Nightfall
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[MAPS] Overgrowth Nightfall
A new map pack consisting of 16 redesigned default levels which changes the time from day to night to give them a whole new feel. The levels are designed from a different perspective and/ or based after the original 'story' of the default level.
To avoid complications, this game only uses assets default to the game as of a226 (can't confirm any lower) and one custom file by me which is included within the folders. (so s'all good)
Download:
https://www.dropbox.com/s/k8x9zrzq8vvcl ... s.zip?dl=0
How to activate:
Check the "Nightime" mod in your mod section, A restart isn't required to play the levels (unless you've loaded the editor screen on this launch) but It will be required to get full experience (menu music, e.t.c.)
Last edited by halzoid on Tue Oct 18, 2016 2:39 pm, edited 1 time in total.
Re: [MAPS] Overgrowth Nightfall
how did you make the fire?
Re: [MAPS] Overgrowth Nightfall
On internal_testing:samjb1992 wrote:how did you make the fire?
Data/Objects/hotspots/fire_test.xml
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Re: [MAPS] Overgrowth Nightfall
This is cool! You should put the levels in the ../Data/Mods/nighttime/Data/Levels folder instead of among the games level files. I tried just moving the "N" folder from the game's levels folder to on in the mods folder and the levels worked.
Re: [MAPS] Overgrowth Nightfall
wow nice idea love it good work )