Press Check
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- Posts: 5
- Joined: Sat Sep 08, 2012 1:16 am
Press Check
Would it be possible to add a press check to the game?
http://www.youtube.com/watch?v=EgLVLDDnP1M
When just preparing the Glock 17 or 1911, I usually end up ejecting a round because I'm not sure whether there is a round chambered or not.
http://www.youtube.com/watch?v=EgLVLDDnP1M
When just preparing the Glock 17 or 1911, I usually end up ejecting a round because I'm not sure whether there is a round chambered or not.
Re: Press Check
You can, it's in the advanced controls :
Hold T, then press R, then release T.
It allows you to check if you have a round in the chamber without ejecting it.
(It doesn't work 100%, sometimes it ejects the round, maybe I'm doing it wrong)
Hold T, then press R, then release T.
It allows you to check if you have a round in the chamber without ejecting it.
(It doesn't work 100%, sometimes it ejects the round, maybe I'm doing it wrong)
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- Posts: 5
- Joined: Sat Sep 08, 2012 1:16 am
Re: Press Check
I am well aware of that, but it doesn't work at all like a press check, since it racks the slide and locks it. By sometimes, you probably mean almost every single time it ejects a round. A press check would have pretty much no chance of ejecting a round and doesn't lock the slide open.
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- Joined: Sat Dec 31, 2011 8:44 pm
Re: Press Check
As stated, if you HOLD T and then HOLD R, the slide will lock back with NO rounds ejected. Then you just press T to release the slide lock.
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- Joined: Wed Jul 04, 2012 4:00 pm
Re: Press Check
Were looking for a reliable way to check the chamber. Even if done correctly, it still ejects the bullet most of the time.owennerd123 wrote:As stated, if you HOLD T and then HOLD R, the slide will lock back with NO rounds ejected. Then you just press T to release the slide lock.
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- Posts: 5
- Joined: Sat Sep 08, 2012 1:16 am
Re: Press Check
I've been playing around with it more and I'm pretty sure there's a serious bug somewhere. Sometimes I'll empty an entire mag just doing the prescribed method, other times not even a single round will be ejected after doing the exact same thing two dozen times.
Re: Press Check
I agree, though I wouldn't call it a "serious" bug. I press check properly, and yet sometimes a round ejects and sometimes it doesn't.singlespace wrote:I've been playing around with it more and I'm pretty sure there's a serious bug somewhere. Sometimes I'll empty an entire mag just doing the prescribed method, other times not even a single round will be ejected after doing the exact same thing two dozen times.
Re: Press Check
I gotta say, I never accidentally ejected a bullet when checking the chamber, unless I mistakenly press R slightly before T, but never has it happened otherwise.
Re: Press Check
I have no problems with this either. By holding the slide lock key first, then holding the pull back slide key and releasing both no round ever ejects, and then pressing the slide lock again to release the slide with the round chambered. A round will eject if you hold the [pull back slide] key first, before the [slide lock] key, but it always works with me when using the first method.
Re: Press Check
It's a problem with Unity, you either have it or you don't. For me it ejects around 40% of the time.
Re: Press Check
40% sounds about right for me too.