FPS dropping fix

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Jman14789
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Joined: Fri Sep 21, 2012 3:54 pm

FPS dropping fix

Post by Jman14789 » Sun Oct 21, 2012 3:04 pm

The fix is simple. You just need to recompile the game from the source files and the fps is 60+. I saw a post about this so i thought id share it. I made a video on it.

http://www.youtube.com/watch?v=7KmD9T2S ... e=youtu.be

Jman14789
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Re: FPS dropping fix

Post by Jman14789 » Sun Oct 21, 2012 3:06 pm

fack i accidentally reloaded my browser so it posted this twice. SORRY!

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orlok
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Re: FPS dropping fix

Post by orlok » Tue Oct 23, 2012 11:08 pm

Hello there

I've not viewed the vid yet, but how will recompiling the code be any different to wolfire doing it?
I would actually love to know, programming is not my forte :)

I'll test this tomorrow. If this work it's an amazing find. Kudos!

rgds

LoK

Jman14789
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Re: FPS dropping fix

Post by Jman14789 » Wed Oct 24, 2012 5:44 pm

orlok wrote:Hello there

I've not viewed the vid yet, but how will recompiling the code be any different to wolfire doing it?
I would actually love to know, programming is not my forte :)

I'll test this tomorrow. If this work it's an amazing find. Kudos!

rgds

LoK
I think its due to not properly optimised shadows which is slowing down peoples game. I'm not entirely sure, it just makes it run faster, which i prefer.

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FlyingShisno
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Re: FPS dropping fix

Post by FlyingShisno » Wed Oct 24, 2012 8:00 pm

The recent update seemed to fix my performance issues, at least for now.

So it was unoptimized shadows that was making it chug? I've just been calling it black magic.

mikeymantis
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Joined: Sat Jan 12, 2013 8:54 pm

Re: FPS dropping fix

Post by mikeymantis » Sat Jan 12, 2013 9:01 pm

I apoligize for necroing, but that video isn't available and im still having a lot of frame rate issues with this amazing game. Can somebody walk me through the process of "recompiling the code" as described in earlier posts? Any help would be greatly aprecciated. Thanks.

TheFishWizard
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Joined: Mon Jun 18, 2012 8:28 am

Re: FPS dropping fix

Post by TheFishWizard » Sun Jan 13, 2013 2:57 pm

I'm having the same problem.

mikeymantis
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Re: FPS dropping fix

Post by mikeymantis » Tue Jan 15, 2013 9:16 pm

Why does nobody have an answer?
Did I just waste 5 dollars?
Come on.

mikeymantis
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Joined: Sat Jan 12, 2013 8:54 pm

Re: FPS dropping fix

Post by mikeymantis » Thu Jan 24, 2013 9:23 pm

Another 100 views on this topic/thread/whatever and still no repsonse.
Such a strong and helpful community.
Glad im a part of it. :wink:

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baldwinkids6
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Re: FPS dropping fix

Post by baldwinkids6 » Fri Jan 25, 2013 3:57 pm

I would like help with this fix too the game works fine for me but its a little laggey..


wish i could hep dude Im just don,t have the smarts

Please help this guy someone?

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SteelRaven7
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Re: FPS dropping fix

Post by SteelRaven7 » Sat Jan 26, 2013 6:05 pm

Not sure why this would help, except if you got a semi-slow graphics card, since stuff like dynamic shadows are disabled for the free version of unity, but here's how you do it:

First you need to get ahold of the source code, check out the game's main page: http://www.wolfire.com/receiver

Then, download the free version of Unity: http://unity3d.com/

Now, open the downloaded project (source that is) with unity, and build it.

Done!

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Constance
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Re: FPS dropping fix

Post by Constance » Mon Feb 04, 2013 10:04 pm

SteelRaven7 wrote:Not sure why this would help, except if you got a semi-slow graphics card, since stuff like dynamic shadows are disabled for the free version of unity, but here's how you do it:

First you need to get ahold of the source code, check out the game's main page: http://www.wolfire.com/receiver

Then, download the free version of Unity: http://unity3d.com/

Now, open the downloaded project (source that is) with unity, and build it.

Done!
I'm not sure how exactly to get the source code into Unity, how do?


EDIT: Never mind.

David
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Re: FPS dropping fix

Post by David » Tue Feb 05, 2013 7:17 pm

I suspect this is because you are compiling with Unity Standard which doesn't support shadows, so if the shadows are the bottleneck, it runs faster.

MrOnly
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Re: FPS dropping fix

Post by MrOnly » Tue Feb 05, 2013 11:14 pm

Okay, so I opened the project in Unity, but whenever I compile it I just get a blank screen. What am I missing? Should I be importing other stuff? I tried to open a scene or something and I messed with the Build Settings, but I had no luck. How do I get it to compile properly?

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Constance
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Re: FPS dropping fix

Post by Constance » Wed Feb 06, 2013 4:36 pm

MrOnly wrote:Okay, so I opened the project in Unity, but whenever I compile it I just get a blank screen. What am I missing? Should I be importing other stuff? I tried to open a scene or something and I messed with the Build Settings, but I had no luck. How do I get it to compile properly?
This happens to me, too.

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