mod idea *HARD*

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dantheman223
Posts: 2
Joined: Tue Apr 21, 2009 1:34 pm

mod idea *HARD*

Post by dantheman223 » Sun Apr 14, 2013 10:25 am

Hey I have been wondering im sure its been said many times but... is receiver modable to be some kind of zombie game obviously we need more guns first but the way the guns handle would make fighting zombie's a really cool experience i cant mod I am no where near that level of computer nerd but if someone could that be amazing. thank you for taking the time to read this :D

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Parco Folgore
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Joined: Wed Apr 18, 2012 11:18 am

Re: mod idea *HARD*

Post by Parco Folgore » Sun Apr 14, 2013 3:24 pm

Dayz with receiver controls, that would be cool :p

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Constance
Overgrowth Modder Deluxe
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Re: mod idea *HARD*

Post by Constance » Sun Apr 14, 2013 5:22 pm

Parco Folgore wrote:Dayz with receiver controls, that would be cool :p
In which case, might as well mod Dayz.

chitoryu12
Posts: 8
Joined: Mon Apr 15, 2013 3:21 am

Re: mod idea *HARD*

Post by chitoryu12 » Mon Apr 15, 2013 3:25 am

The one thing I'm wary about with applying Receiver to new ideas is that the controls are already very complex. Any game that would be added on top of that would need a minimum of new controls to avoid running out of room on they keyboard.

A zombie game is indeed a very good idea, as is any other one involving human or humanoid enemies rather than just drones. Another idea I had was a sort of "survival of the fittest", with a group of people dropped into an isolated arena and forced to fight to the last man. Imagine applying multiplayer to that second idea!

YoSoyGato
Posts: 6
Joined: Tue Apr 30, 2013 6:24 pm

Re: mod idea *HARD*

Post by YoSoyGato » Sat May 04, 2013 12:26 pm

Timbles wrote:
Parco Folgore wrote:Dayz with receiver controls, that would be cool :p
In which case, might as well mod Dayz.
Yo dawg, I heard you like mods. So we modded a mod that mods a mod.

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