TehEpic wrote:Drones are easy to dodge for me. It's just that no kill runs make my computer chug all to hell when loading a new area up. If you get a room or two between you and them they tend to give up the chase. They also seem prone to bashing into pillars and breaking themselves.
Kyrexar wrote:Rooms with 5 flying drones are my worst fear >_< In those I have to say goodbye to all my bullets
Seriously, turrents are underpowered and drones overpowered :roll:
Teh_Bucket wrote:*pulls trigger* "Click." <-- that D:
AmorphousGamer wrote:Teh_Bucket wrote:*pulls trigger* "Click." <-- that D:
Oh my god, that is one of the most disappointing things when firing a gun, and I'm so glad that Receiver managed to transfer that feeling from real life to virtual reality.
Cause when you're pulling the trigger of a gun, it's intense. You're expecting a loud bang to set your ears ringing, you're expecting a big push from the gun, and you're expecting whatever you're aiming at to be destroyed. So there's all this tension built up in that little motion of pulling the trigger, and sometimes all you get is this little
It's such a strange feeling.
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