Any plans to support Leap Motion in Receiver?

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carn1x
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Any plans to support Leap Motion in Receiver?

Post by carn1x » Mon Apr 22, 2013 12:08 pm

Leap Motion looks fantastic, and I can shake the idea that Receiver would be awesome with full Leap Motion integration. And David seems like just the kinda guy to make it work. Receiver + Leap Motion + Oculus Rift = !!!!

Stuntddude
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Re: Any plans to support Leap Motion in Receiver?

Post by Stuntddude » Mon Apr 22, 2013 6:49 pm

What the heck is leap motion?

carn1x
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Re: Any plans to support Leap Motion in Receiver?

Post by carn1x » Mon Apr 22, 2013 7:49 pm

Kinect for your hands effectively, http://www.youtube.com/watch?v=ZQ3d3liXh6A

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underthedeep
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Re: Any plans to support Leap Motion in Receiver?

Post by underthedeep » Wed Apr 24, 2013 12:13 pm

i really cant see myself using that over a mouse ever

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Constance
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Re: Any plans to support Leap Motion in Receiver?

Post by Constance » Wed Apr 24, 2013 4:27 pm

What if you combine Surgeon Simulator with Receiver (moveable hands to reload)
Would be more frustrating then funny.

Enemby
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Re: Any plans to support Leap Motion in Receiver?

Post by Enemby » Thu Apr 25, 2013 5:44 pm

Plus even more confusing since you wouldn't know what the fuck to do

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akazi
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Re: Any plans to support Leap Motion in Receiver?

Post by akazi » Mon Apr 29, 2013 7:47 pm

Timbles wrote:What if you combine Surgeon Simulator with Receiver (moveable hands to reload)
Would be more frustrating then funny.
Make this shit happen.. Now!

carn1x
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Re: Any plans to support Leap Motion in Receiver?

Post by carn1x » Mon Apr 29, 2013 7:53 pm

Enemby wrote:Plus even more confusing since you wouldn't know what the fuck to do
Well to be honest whenever I play any game, I just sit there and do nothing since I have no idea what to do. But sometimes, for a treat, like if it's my Birthday, I'll read the instructions.

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