Xriah wrote:Question: Were any changes made to the sharedassets1.assets file? In other words, could my VO mod and your mod co-exist?
Enemby wrote:I tried it for my redist and it must of screwed 'something' up, since the game was unplayable after. Would you like to upload your tape sounds(without being an asset file)?
var magazine : GameObject = Instantiate(weapon_holder.mag_object);
magazine.transform.position = transform.position +
num_bullets -= magazine.GetComponent(mag_script).kMaxRounds;
magazine.transform.rotation = BulletScript.RandomOrientation();
magazine.GetComponent(mag_script).collided = true;
B-radBeitler wrote:Is the mod out yet?
Hexicube wrote:Some magazine spawning code
Enemby wrote:Hexicube wrote:Some magazine spawning code
Thanks! I've been busy so that will definitely make magazine spawning considerably easier(Read: Copy-and-Paste easy)]
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