Thomason1005 wrote:Nice to hear some updates, is there somewhere we can get the alpha or will it be released again with kickstarter?
i love games allowing native mod support, thx for that
and will there be a revolver?
i would ask for mouse gestures but i think i know the answer
Boolean wrote:Recently I've been working heavily on weapon customisation ( I'm a Brit, that's how I spell it ) and from the beginning of development I have always said that I wanted to have really detailed customisation in the game and I've done just that. You can load your own weapon finishes (skins) based on UVW maps in .png format so they are easy to change. Additional to this you can load in your own 3D geometry too (slides, magazines, lowers, uppers) - but geometry loading is not 100% complete yet. This is all networked so any changes you make will be seen by everyone.
Boolean wrote:It is up to the player to choose if he wants to use the Glock barrel in their build or a Beretta barrel (Both operate with the 9mm cartridge, but differ in length statistically), the performance modifiers of the weapons can change but there is always balance, changing the geometry of the shorter barrel to make it longer will have no statistical impact on the weapons performance - the combination on how it is employed will.
The customisation never changes the base statistics of the weapons. Using different components together changes the overall performance of the weapon but by using certain parts you also make sacrifices. Trying to use a .45 cartridge with a 9mm Barrel is not going to benefit you much.
Changing the geometry for the weapons is no more than a cosmetic change. I'm sure some people will want to create something like this...
Where it gets complicated is making sure that players can't create weapon components that are the size of cars by loading in for example... a CAR!
There is a lot of balancing involved, too much to go into real detail about.
Retarded Username wrote:I find it so amazing and exciting to have seen an early, simple demo some time ago, then suddenly looking at a polished and updated game! It's looking real good, totally going to help that Kickstarter.
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