Yuri Melo wrote:
Do not have a downloadable version for MAC?
And can change the text of the board?
Please, try this !
You can change the board.txt to edit it's text! Yes!
If you wish, you can make it empty so no text loads at all, this way you can put the text into the board textures themselves(because you don't have the fixed location then.)
And about MAC? I honestly don't know if I can... I can try to build and let you test, but I have no possibility to test it out myself.
White Bear wrote:Card lacks the skull, dice and coin icons.
Also card backs don't work at all.
Yeah and no, I simply added the wrong(skullless) texture in the example, you can find the right one in the official source, once I get the time(soonish, if not later today, then tomorrow) I'll replace it.
Did you read the readme for the back, add them only from 1-6, if you wanna go higher, lower numbers MUST exist(it doesn't load 11 if 10 doesn't exist, and it doesn't load 10 if 9 doesn't exist etc.) If that doesn't work indeed, then I'll look into it again.
EDIT: Okay, quickly did some testing, yeah, if you go above 6, for some reason it acts strange, this is why it's beta, I guess, I'll be trying to fix this then!
White Bear wrote:suggestion for debuggin. have there be blank image, with text telling "cannot find /path/folder/42.png"
Hmm, might look into that, AFTER fixing stuffs...
White Bear wrote:EDIT:
The tints if made gray shades work just fine, colors remain the default that way but you can change the shape in case you want to change the lay out.
Bump map still attached. Can we get rid of it?
Thank you for testing that out, wasn't sure at all. And yes, you can add a file_bump.png file to most files, including a dice_bump, but weird things happen with the light, debugging now though
If you want no bump map, simply add a 1x1 png bump file, it will do the job.
Bluesnake4 wrote:1 -The ability to change the colour of the player cursors
2 -The ability to change the colour of the player names
3 -The ability to pick up multiple silver coins like dice (may have been suggested)
4 -The ability to lock down the menus so that players do not add dice etc. or change the password
5 -The ability to edit the number next to the player names on the left (I realise this number represents at what time that player joined but it is useless, if editable it could be used to keep track of skull points)
6 -Could you put a colourless player piece model in the toybox menu to be used as a turn marker, to keep track of whose turn it is?
1 - 2. I've been working on that before, yes, I should be able to, but it kind of has a background priority as of now.
3 - 4. This should actually be in the latest version 011 BETA. The multiple coin thing works a bit different though, I'm gonna fix this, but I had some trouble with that, this is currently the easiest fix. But normally only the host should be able to change the password/add items. Though, this hasn't been tested too much.
5. This number is the player id, mostly for the server, so I can make it disappear if you want. I do like the sound of finding a way to track points like that. Probably not this specific number though(might add chat commands)
6. well, you can spawn in an extra health token for that? But I can allow the cleric to spawn(That extra player piece) We shall see, first bug fixing!