[Modding]Basic Modding, What I/We have found.
Posted: Mon Nov 26, 2012 7:03 am
My intention with this thread is to create some kind of small database over how to perform some basic modding. Preferably there would be a subforum for modding. But for now I will post all my tutorials in this thread. Feel free to comment with your own and I will add them to the OP.
Compiling
New Cards
Board Tiles
New Card Graphics
More items on the board
How to create new BASIC networked prefabs - Tutorial in works.
Compiling
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To be be able to compile the source you need to have unity 3.5.6 PRO, the normal free version does not suffice.
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To create new cards or existing ones, JSON entries can be created or modified in the text file "Text_Data\cards.txt".
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To create new or edit existing board tiles, JSON entries can be created or modified in the text file "Text_Data\board.txt".
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To add new card graphics do the following; First create a new texture in "Art\Cards\Content\", Then go to "Prefabs\CardBakeObject" and look for the array named "Content_Textures" and add a new element. Then simply add the new number to the card in "Text_Data\cards.txt"
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To add new decks, coins, tokens or dices; create a new empty scene and drag the prefab "board" onto the scene. This will allow you to modify what is spawned on the table at the start.(Remember to properly name the deck if you are making a new deck-type) - Thanks to vrav for help on this.