Here's an example of what I'm starting with.
I need to fix some stuff, as you can see and obviously add different flavors to the cards but it should be minor fixes to those cards, and obviously finish the other 43 or so cards.I plan on adding bosses, as shown in the example. They will always be one roll harder than the toughest monster in the area, but offer great rewards, or devastating losses. I would also like to ass new items you can find within the deep parts of the dungeon, and new locations too.
If anyone has any criticism/suggestions that would be great, or even if you want to contribute some of your own cards/ideas, I'd be more than happy to add them as long as they don't unbalance the game.
The art from the cards are from MTG, I feel like they work extremely well with the cards already in game.