Post
by Zantalos » Sat Jun 24, 2006 1:27 pm
Ledood! That's not exactly how it would work!
I doubt that you'll find any game on the market that can recognize full nouns, adjetives, and verbs and then somehow relate them into a sentence when you say them (And I'm not talking about Microsoft Word either). That is the kind of thing that won't be around until ten years or so. If you're talking about plain old speech recognition, then you're right, you would just have to say that whole line of "Holy crap, He's right over there," every time you see an enemy joggin at you.
Don't really see the need for commanding people around in multiplayer. I doubt flanking manuevers and spotting would work in a melee game (unless there's something like a long ranged mode, that would be wierd). And the people who play Counter-Strike, what exactly is the need for shouting enemy spotted? It doesn't help your allies find people on the map like Battlefield (though it's not exactly the commanders observing troop movements across the field), in fact, it's not like the enemies in that game ever go stealthy when they fight. Everyone pretty much always knows where the enemies are gathered around when they play small maps like De_dust 1 and 2. And yet, people in that game are constantly voice commanding "enemy spotted" "need backup" and the usual banter for seemingly no reason at all. But nevermind that, I think it's clear that nobody really wants voice commands in Lugaru, people normally use programs like Vent anyways.