Well that's true to an extent, but depending on the actions of people things will happen differently. Say for instance I bump into someone on the street. That will completely and utterly change the path their life takes from the path it would have taken had I not bumped into them. The smallest actions can completely change the largest situations.Ultimatum479 wrote:Not everyone can change the world every time; some things will happen regardless of a character's actions.
Now for a word
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- Gramps
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- Meh. Inadequate.
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Heck, id be happy if there was just small ways to change your stats (Power, Speed... anything else there is? Protection and Armor. Why not go all the way and suggest a Lugaru MMO
)
Another thought...
If you have a staff equipped, would it be possible to pole vault?
Like hitting jump while animal running?
resulting in a long distance jump ending in a leg cannon?!
Randomness is good.
![Razz :P](./images/smilies/icon_razz.gif)
Another thought...
If you have a staff equipped, would it be possible to pole vault?
Like hitting jump while animal running?
resulting in a long distance jump ending in a leg cannon?!
Randomness is good.
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- forom-muppat-yoda
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*Insert Lugaru is an RPG debate here* :
Lugaru has stats for measuring how much strength, speed and vitality.
As far as I can tell, some RPGs (not all, examples: Diablo) could/can employ the same stuff as Lugaru game play wise and you can still call it an RPG.
I am sure that Lugaru is an RPG based around skill, over uber gear/high stats/etc. If there was a leveling system or even a non debugging means of changing your stats you could customize the game play how ever you want.
And BTW, a personal View on the game: although David knows best for the game, and has planed it out well and I know next to nothing on the lore of the world he has created, I personally think that the game should be based around a different, unnamed rabbit, and that Turner should be a legendary hero that you may encounter as an NPC. Hell, he could even be a boss that you have the potential of fighting! As I say though, this is an opinion, and David dose know best...
Lugaru has stats for measuring how much strength, speed and vitality.
As far as I can tell, some RPGs (not all, examples: Diablo) could/can employ the same stuff as Lugaru game play wise and you can still call it an RPG.
I am sure that Lugaru is an RPG based around skill, over uber gear/high stats/etc. If there was a leveling system or even a non debugging means of changing your stats you could customize the game play how ever you want.
And BTW, a personal View on the game: although David knows best for the game, and has planed it out well and I know next to nothing on the lore of the world he has created, I personally think that the game should be based around a different, unnamed rabbit, and that Turner should be a legendary hero that you may encounter as an NPC. Hell, he could even be a boss that you have the potential of fighting! As I say though, this is an opinion, and David dose know best...
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- Charlotte Brontë
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Wow.... well, you guys. You're obviously being ignoredColicedus wrote:From what I can tell, the endings may be open ended as well, (David please confirm this please)
![Laughing :lol:](./images/smilies/icon_lol.gif)
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
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- forom-muppat-yoda
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It pains me to say fucker who edits my posts has got a point.
How ever, I don't care! its fun to get peoples expectations up!![Razz :P](./images/smilies/icon_razz.gif)
How ever, I don't care! its fun to get peoples expectations up!
![Razz :P](./images/smilies/icon_razz.gif)
Last edited by Colicedus on Tue Sep 25, 2007 7:13 am, edited 1 time in total.
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- Charlotte Brontë
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![Confused :?](./images/smilies/icon_confused.gif)
![Idea :idea:](./images/smilies/icon_idea.gif)