GLFighters

Anything related to Wolfire Games and/or its products
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Glabbit
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Re: GLFighters

Post by Glabbit » Sat Feb 12, 2005 3:39 am

Farbi11 wrote:Hi,

this game made me start my odysee of finding David. I spent hours and finally tracked him down. :wink:
Still this game is fun and cool. When it gets Mac OS X, a better AI and perhaps a better map editor I'm sure this would be a great game! I hope that David will have a look at it somewhere in the future…

Yes, I am thinking about the past when Lugaru is upcoming. :roll:
So, does any of you share my feelings about GLFighters?

Best regards
Fabian
i agree, only lugaru still rules far above!

DudetheCreator
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Post by DudetheCreator » Sat Feb 12, 2005 11:12 am

GLFighters for OS X would be great. BTW, is porting hard because it uses Quartz vs. OpenGL or Quickdraw? Or it uses thoses reallly annoying "sprocket" libraries?

Nayr
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Post by Nayr » Sat Feb 12, 2005 11:23 am

no, it's just David's code. It's basically all in one ^@#&^@ of a big file.

DudetheCreator
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Post by DudetheCreator » Sat Feb 12, 2005 11:29 am

LOL

I myself am an inneficient coder. All my code is always in one file and is always a bunch of functions that are repetitively called.

Just like StickSimulator.

surrounding ppl= *gasp* "Quite, do not say the forsaken name here!"

zip
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Post by zip » Sat Feb 12, 2005 1:16 pm

Woah... I'm not sure I would want to see that :shock:
Is it commented?

DudetheCreator
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Post by DudetheCreator » Sat Feb 12, 2005 2:19 pm

commented? what, bother to comment it and put back the already late release date? No way! who cares if i'll never be able to build another version!

Nayr
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Post by Nayr » Sat Feb 12, 2005 2:25 pm

zip wrote:Woah... I'm not sure I would want to see that :shock:
Is it commented?
not enough... :x

DudetheCreator
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Post by DudetheCreator » Sat Feb 12, 2005 2:28 pm

not enough?

Nayr
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Post by Nayr » Sat Feb 12, 2005 4:13 pm

not enough comments...
*duh*

zip
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Post by zip » Sat Feb 12, 2005 4:46 pm

<Zybl0re> get up
<Zybl0re> get on up
<Zybl0re> get up
<Zybl0re> get on up
<phxl|paper> and DANCE
* nmp3bot dances :D-<
* nmp3bot dances :D|-<
* nmp3bot dances :D/-<
<[SA]HatfulOfHollow> i'm going to become rich and famous after i invent a device that allows you to stab people in the face over the internet!
I think this expresses my state of mind at thit smoment.

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Blorx
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Post by Blorx » Sat Feb 12, 2005 5:23 pm

what the?

Nayr
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Post by Nayr » Sat Feb 12, 2005 6:19 pm

zip wrote:
<Zybl0re> get up
<Zybl0re> get on up
<Zybl0re> get up
<Zybl0re> get on up
<phxl|paper> and DANCE
* nmp3bot dances :D-<
* nmp3bot dances :D|-<
* nmp3bot dances :D/-<
<[SA]HatfulOfHollow> i'm going to become rich and famous after i invent a device that allows you to stab people in the face over the internet!
I think this expresses my state of mind at thit smoment.

HAHAHAHAHAHA!

*tears stream down face*

DudetheCreator
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Post by DudetheCreator » Sat Feb 12, 2005 6:56 pm

wtf? rofl

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Blorx
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Post by Blorx » Mon Feb 14, 2005 6:56 pm

DudetheCreator wrote:LOL

I myself am an inneficient coder. All my code is always in one file and is always a bunch of functions that are repetitively called.

Just like StickSimulator.

surrounding ppl= *gasp* "Quite, do not say the forsaken name here!"
What forsaken name? StickSimulator? Wth is wrong with saying that?

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Blorx
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Post by Blorx » Mon Feb 14, 2005 6:57 pm

I am Crowd. *gasps* Also, why can't I post as a guest?

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