Lugaru 2

Anything related to Wolfire Games and/or its products
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Lugaruman100
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Post by Lugaruman100 » Sun Aug 21, 2005 10:02 pm

Personaly I perfer no language, suggestive themes, etc in lugaru 2. If theres blood and guts then that's no big deal. Lugaru is all about survival, pain, and sorrow, not some stupid mediocore/corny elements such as GTA.
Last edited by Lugaruman100 on Thu Aug 25, 2005 2:19 pm, edited 2 times in total.

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Nazgul11
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Post by Nazgul11 » Sun Aug 21, 2005 10:14 pm

I agree. I would prefer no language in Lugaru 2, but the more blood the better! In the beginning of Lugaru 1 It did sorta surprise me with what Turner said, but it wasn't strong language or anything.

lpod100
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Post by lpod100 » Sun Aug 21, 2005 10:56 pm

lugaru 2 dialogue:

aeufhefgljb asdfljbd lknsdf!! afirgnvbirnsl4h... fi834nfpifnmvpw w rerglnfdv, asureg sadf.

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levbot
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Post by levbot » Sun Aug 21, 2005 10:59 pm

well, i had debug on and i accidentaly pressed the I key, and my daughter up on the rock had her head explode, lthen she fell off the rock. I was shocked for roughly 3 seconds, then ran around blasting evrything I could see

But lets move on to what this topic is about:L2.
what should we be seeing in terms of items and weaponry? health potions? bows maybe?

lpod100
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Post by lpod100 » Mon Aug 22, 2005 12:32 am

how about bosses like giant floating bunny head:

Image

Nuky
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Post by Nuky » Mon Aug 22, 2005 10:09 am

Nazgul11 wrote:I agree. I would prefer no language in Lugaru 2, but the more blood the better! In the beginning of Lugaru 1 It did sorta surprise me with what Turner said, but it wasn't strong language or anything.
But...
But...
But Lugaru 2 was supposed to have more RPG elements (or w/e).
Removing speech also removes ability to get missions/quests or what ever you would call them, aswell as you loose the story, which just makes this a straight forward "kick-some-enemy-arse" game. :(

(Don't missunderstand. It's not that I don't like straightforward kick-ass games. if the genre of the games are right, it may get pretty cool, you know.)

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ridestowe
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Post by ridestowe » Mon Aug 22, 2005 10:34 am

list of things to be added to lugaru 2:

language(the naughty kind)
hookers
whores
violence
shootings
high speed car chases
and everything else that's illegal in real life but perfectly legal in games

Nuky
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Post by Nuky » Mon Aug 22, 2005 10:36 am

hallucinogens? (aka mushrooms?)
:D

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Post by Kalexon » Mon Aug 22, 2005 12:00 pm

Hey ridestowe, I wasn't aware this would be the next GTA :wink:

zip
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Post by zip » Mon Aug 22, 2005 1:21 pm

levbot wrote:ummm. we shouldnt be expecting a "hot coffee mod", should we?
Burning Fur.

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Post by Jeff » Mon Aug 22, 2005 3:24 pm

Nuky wrote:
Nazgul11 wrote:I agree. I would prefer no language in Lugaru 2, but the more blood the better! In the beginning of Lugaru 1 It did sorta surprise me with what Turner said, but it wasn't strong language or anything.
But...
But...
But Lugaru 2 was supposed to have more RPG elements (or w/e).
Removing speech also removes ability to get missions/quests or what ever you would call them, aswell as you loose the story, which just makes this a straight forward "kick-some-enemy-arse" game. :(

(Don't missunderstand. It's not that I don't like straightforward kick-ass games. if the genre of the games are right, it may get pretty cool, you know.)
I think by language, he was referring to profanity. L2 will certainly be an RPG.

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Blorx
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Post by Blorx » Mon Aug 22, 2005 3:53 pm

lpod100 wrote:how about bosses like giant floating bunny head:
We don't need another Andross boss battle clone :P

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Nazgul11
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Post by Nazgul11 » Mon Aug 22, 2005 5:33 pm

Nuky wrote:
Nazgul11 wrote:I agree. I would prefer no language in Lugaru 2, but the more blood the better! In the beginning of Lugaru 1 It did sorta surprise me with what Turner said, but it wasn't strong language or anything.
But...
But...
But Lugaru 2 was supposed to have more RPG elements (or w/e).
Removing speech also removes ability to get missions/quests or what ever you would call them, aswell as you loose the story, which just makes this a straight forward "kick-some-enemy-arse" game. :([/size]
I didn't mean no speech at all, that would kill the game. I meant what Jeff
said...
I think by language, he was referring to profanity. L2 will certainly be an RPG.

zip
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Post by zip » Mon Aug 22, 2005 6:07 pm

And I think nuky was using that thing we call humor...

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levbot
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Post by levbot » Mon Aug 22, 2005 7:22 pm

bah. we should let david put just what he wants in it. i dont think ratings ever really stop kids from buying games (i got diablo 2 the day it came out.. I must have been like ten, and my dad got the rated M game anyways

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