Black Shades mods/models

Anything related to Wolfire Games and/or its products
Post Reply
Rogger
Posts: 3
Joined: Tue Apr 25, 2006 4:11 pm

Black Shades mods/models

Post by Rogger » Tue Apr 25, 2006 4:12 pm

hi, is there a way to made my own models for this great game ?
I will add better looking models and weapons.
I hope you can release a export plugin for milkshape, gmax or 3dstudio max 5.
greetings
Rogger


P.S. great game, i like the idea :)

User avatar
rudel_ic
official Wolfire heckler
Posts: 2193
Joined: Sun Aug 28, 2005 11:19 pm
Location: Hamburg City
Contact:

Post by rudel_ic » Tue Apr 25, 2006 4:25 pm

Yeah, you can make your own models for the game. You won't be able to import your models into the game though. The model format is unknown, even to the original author (in a way). There is no way to transfer models into the Lugaru format for any person that has ever lived on this planet.

You could still try to refactor the format.

Rogger
Posts: 3
Joined: Tue Apr 25, 2006 4:11 pm

Post by Rogger » Tue Apr 25, 2006 4:29 pm

my english isnt good but is this sarcasim ?
Very funny :roll:
I realy want make models for this great fun game.
There are models in .solid format, i think there is editable ??

User avatar
rudel_ic
official Wolfire heckler
Posts: 2193
Joined: Sun Aug 28, 2005 11:19 pm
Location: Hamburg City
Contact:

Post by rudel_ic » Tue Apr 25, 2006 4:54 pm

Yeah, it was sarcasm. Stop whining already :twisted: Sarcasm is about making people smile. I'm trying to laugh with you, not to make fun of you.

You can edit those models with text editors, but the results won't be good. The .solid format is an invention by David, he lost the software with which he made the models and doesn't know (or doesn't have the time to recall) how these models are structured.

You can try to refactor this format though and write a converter by yourself. The whole community is awaiting someone who has the time and interest to do this.

User avatar
rudel_ic
official Wolfire heckler
Posts: 2193
Joined: Sun Aug 28, 2005 11:19 pm
Location: Hamburg City
Contact:

Post by rudel_ic » Tue Apr 25, 2006 9:14 pm

Sorry, I totally missed your point! I didn't realize you were talking about Black Shades. I don't know anything about it. You may call me a total idiot now :oops:

Rogger
Posts: 3
Joined: Tue Apr 25, 2006 4:11 pm

Post by Rogger » Wed Apr 26, 2006 3:42 am

i can laugh with you, but i dont understand jokes in other language because its hard for to understand english im a looong time out of school. :(

User avatar
Crill3
Indecisive titler
Posts: 1935
Joined: Thu Mar 10, 2005 8:54 am
Location: Stockholm, Sweden

Post by Crill3 » Wed Apr 26, 2006 9:18 am

The .solid format is used for BlackShades also, you won't be able to get
custom models into it :(

Albab
This title is part one ...
Posts: 674
Joined: Wed Mar 23, 2005 10:26 pm
Location: Somewhere on the interweb
Contact:

Post by Albab » Wed Apr 26, 2006 11:32 pm

That's damned annoying.

David
Project Leader
Posts: 1995
Joined: Wed Nov 19, 2003 10:45 pm
Contact:

Post by David » Wed Apr 26, 2006 11:44 pm

The Black Shades source code is available from http://icculus.org/blackshades/ ; so it should be possible to find the model format or do anything else you would like to do with it.

Post Reply