Overgrowth - Random Idea Dumping Thread
I like jumping puzzles. Have you ever played Prince of Persia? I wasn't crazy over the combat, but I loved the acrobatics. Lugaru needs supaer extreme acrobatics, and I'll be happy.
In the Temple campaign there's a level called svenfort. The first time I played that level I had fun just by walljumping, flipping, and doing weird stuff.
There had better not be moving, floating platforms in Lugaru 2.
In the Temple campaign there's a level called svenfort. The first time I played that level I had fun just by walljumping, flipping, and doing weird stuff.
There had better not be moving, floating platforms in Lugaru 2.
eh
I sorta liked the floating levels. Although just floating is rather silly. Maybe if they were haning from something or suspended from something it might make them more realistic and cool. Like rope ladders from one high cliff to another. stuff like that.
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- Gramps
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eh
That would be pretty awesome to cut some ropes, Make the platform tip at an angle and watch as the bad bunnies slide over the edge to their death. :J
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It could be like that game Black, where you can shoot different things which affects everything around it.
Like say you use your bow and arrow to shoot off a couple of ropes that are holding a rock over a bridge (the baddies never were that smart). It crashes down onto the bridge in front of two bad bunnies, which of course breaks the bridge in half. Then one of them starts to fall off... in his panic, he grabs the other bunny by the leg to stop him from falling off, and after a few seconds of the other bunny fighting to stay on solid ground, they're both pulled down the cliff. Since it was an "accident", you won't be detected... but now how do you get over the bridge to where you needed to go?
That's the kind of gameplay that I like, where everything has a positive and negative consequence.
Like say you use your bow and arrow to shoot off a couple of ropes that are holding a rock over a bridge (the baddies never were that smart). It crashes down onto the bridge in front of two bad bunnies, which of course breaks the bridge in half. Then one of them starts to fall off... in his panic, he grabs the other bunny by the leg to stop him from falling off, and after a few seconds of the other bunny fighting to stay on solid ground, they're both pulled down the cliff. Since it was an "accident", you won't be detected... but now how do you get over the bridge to where you needed to go?
That's the kind of gameplay that I like, where everything has a positive and negative consequence.
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- Gramps
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- Gramps
- Posts: 6942
- Joined: Tue Sep 27, 2005 11:59 am
You sound particularly well-informed on this topic. Guys, I think he's a raider scout here to spy on the forums.leDoOd wrote:When not murdering and raping innocent rabbit families, the raiders enjoy stone crafting, cooking, and long walks on the beach. (provided there are lots of said families on the beach at the time)
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- Gramps
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- Joined: Tue Sep 27, 2005 11:59 am