Whatever! If anything that article shows how impossible good AI is to achieve.
Voice recognition itself has been done in games before. You've played them in games like Rainbow 6 and even then it didn't work out well. It wasn't like an actual conversation you held up with a retard or a genius, their are a list of commands and you can either select them with the D-pad or say them outloud (this is exactly what they did for the 2003 game, SWAT they were talking about). Which isn't that great, the fact that that article was made in 2002 doesn't help either. The only thing that they've been working on is throwing more and more pre-set speech into the game (which they really didn't do for games like nintendogs, there's no point in prescripting conversations if you have to pronounce each one exactly like it's told).
So ha! I wasn't proved wrong! Unless you want David and Jeff to sit in front of a microphone for days on end, anything close to actual AI in conversations hasn't even been made. Yeah, how do you like that for what's real!
Edit: Oh my god, you added to your post while I was typing

. Now this makes me look silly in response to your preset sillyness.
Ledood's first post wrote:Sweet, mike! I thought I was just thinking of something impossible, like zantalos said.
I guess I should have figured you'd add something from that!
Less of course you don't mind odd-world conversations.
Abe: hello <waves>
dude: hello <waves>
Abe: follow me
Dude: ok