Animal ideas for overgrowth

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zzwerty
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Re: Animal ideas for overgrowth

Post by zzwerty » Wed Nov 28, 2012 1:54 am

I actually like these ideas apart from porcupines and mounts and bears. In other words I think ferrets and boars would probably add to the game. I'm not holding my breath for them to be added though. The game already has enough races as it is.

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Korban3
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Re: Animal ideas for overgrowth

Post by Korban3 » Mon Dec 03, 2012 11:13 pm

Yeah, likely nothing is this thread is going to be vanilla.
Still want to do that bird mount someday.

CivilShade
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Re: Animal ideas for overgrowth

Post by CivilShade » Sun Dec 16, 2012 1:47 am

Idk. Mounts seems like overkill a little bit, seeing as the characters are already ridiculously fast. You know what would be cool tho? A character that is naturally better at sneaking, like a racoon

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RagdollZombie
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Re: Animal ideas for overgrowth

Post by RagdollZombie » Sun Dec 16, 2012 3:11 pm

if there were to be mounts in the game, I would think it should be extremely rare. Like for rabbits an eagle could be a rare mount that you have to tame but It can be killed just like any other npc. (just an idea) But I think the game is fine without mounts. Different animals could have different abilities, like cheetahs could have fast speed but a vulnerable skeletal structure, while bears could have slow speed but strong endurance. And like you said there, a raccoon could be harder to detect when its sneaking.

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TheAverageBatman
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Re: Animal ideas for overgrowth

Post by TheAverageBatman » Sun May 18, 2014 10:52 am

zzwerty wrote:I actually like these ideas apart from porcupines and mounts and bears. In other words I think ferrets and boars would probably add to the game. I'm not holding my breath for them to be added though. The game already has enough races as it is.
Foxes sound cool, idk about porcupines though, maybe if someone tries to choke you they get impaled on the spikes? lol :lol:

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TheAverageBatman
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Re: Animal ideas for overgrowth

Post by TheAverageBatman » Sun May 18, 2014 11:04 am

RagdollZombie wrote:if there were to be mounts in the game, I would think it should be extremely rare. Like for rabbits an eagle could be a rare mount that you have to tame but It can be killed just like any other npc. (just an idea) But I think the game is fine without mounts. Different animals could have different abilities, like cheetahs could have fast speed but a vulnerable skeletal structure, while bears could have slow speed but strong endurance. And like you said there, a raccoon could be harder to detect when its sneaking.
Especially with the fly mod, maybe someone could reskin the rabbit to an eagle? Probably wouldn't work, just an idea

dbwsyolo
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Re: Animal ideas for overgrowth

Post by dbwsyolo » Wed Nov 26, 2014 1:04 pm

Rat! (if you've read the underland chronicles that kind instead of this one)
Squirrel! (not great at parkour but can climb any rough surface)
I know this isnt the thread but MORE MAPS!

Anyway see ya! :lol:

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EPR89
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Re: Animal ideas for overgrowth

Post by EPR89 » Mon Dec 01, 2014 10:56 am

dbwsyolo wrote:Rat! (if you've read the underland chronicles that kind instead of this one)
Squirrel! (not great at parkour but can climb any rough surface)
I know this isnt the thread but MORE MAPS!

Anyway see ya! :lol:
Rats are already in the game.
EDIT: I'm dumb. Sorry. What makes the rats in that series special? And how would the ylook like?

Here's a custom squirrel character, created by RagdollZombie.

I don't think we'll get more official maps while the game is in alpha. They are currently working on the campaign and releasing parts of that before it's done doesn't seem like a bright idea.

Hydraxil
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Re: Animal ideas for overgrowth

Post by Hydraxil » Mon Dec 08, 2014 6:43 am

The following is what I say:

Insects: Bees, Ants, Grasshoppers, Crickets, Roaches, Dragonflies, Flies

Fish: Sharks, Halibut, Tuna, Whales, Dolphins, Swordfish, Catfish, Trilobite, Nautilisks, Seahorses

Prehistoric Creatures: Triceratops, Raptors, Tyrannosaurus, Brontosaurus, Iguanodons

Creatures of Folklore: Chewpacabra, Wendigo, Yeti, Bigfoot, Demons, Angels

Creatures of Mythology: Gods of Egypt, Gods of Greece/Rome

Fantasy Creatures: Unicorns, Dragons, Chimerae, Ogres, Trolls, Goblins, Orcs

Mammals: Bats, Koalas, Platypuses, Horses, Chickens, Turkeys, Peacocks, Roosters, Ostriches, Ducks, Geese, Falcons

Reptiles: Snakes, Crocodiles, Alligators, Turtles, Lizards

Amphibians: Frogs, Toads

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daxtart
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Re: Animal ideas for overgrowth

Post by daxtart » Sun Dec 14, 2014 6:47 pm

Hydraxil wrote:The following is what I say:

Insects: Bees, Ants, Grasshoppers, Crickets, Roaches, Dragonflies, Flies

Fish: Sharks, Halibut, Tuna, Whales, Dolphins, Swordfish, Catfish, Trilobite, Nautilisks, Seahorses

Prehistoric Creatures: Triceratops, Raptors, Tyrannosaurus, Brontosaurus, Iguanodons

Creatures of Folklore: Chewpacabra, Wendigo, Yeti, Bigfoot, Demons, Angels

Creatures of Mythology: Gods of Egypt, Gods of Greece/Rome

Fantasy Creatures: Unicorns, Dragons, Chimerae, Ogres, Trolls, Goblins, Orcs

Mammals: Bats, Koalas, Platypuses, Horses, Chickens, Turkeys, Peacocks, Roosters, Ostriches, Ducks, Geese, Falcons

Reptiles: Snakes, Crocodiles, Alligators, Turtles, Lizards

Amphibians: Frogs, Toads
Personally, I don't think any of those fit Overgrowth. I especially don't like the ones that don't exist today. I think instead of mounting birds you could go hawking. Using the birds as a distraction would be cool as well.

raptorfarian
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Re: Animal ideas for overgrowth

Post by raptorfarian » Wed Dec 31, 2014 4:54 pm

I would love to see some form of bird of prey like race, taking elements from eagles, hawks and secretary birds, to produce the bipedal humanoid appearance. With an emphasis on kicking and pinning in combat.

raptorfarian
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Re: Animal ideas for overgrowth

Post by raptorfarian » Wed Dec 31, 2014 5:38 pm

I personally would love to see some form of raptor(bird of prey type race) with a fighting style based on kicks and pins, similar to an eagle/secretary bird.
Image

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RagdollZombie
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Re: Animal ideas for overgrowth

Post by RagdollZombie » Thu Jan 01, 2015 1:30 pm

raptorfarian wrote:I personally would love to see some form of raptor(bird of prey type race) with a fighting style based on kicks and pins, similar to an eagle/secretary bird.
Image
Well, there is a Tengu character with custom animations.

Also, Chicken anyone?
Overgrowthified Chicken.png

raptorfarian
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Re: Animal ideas for overgrowth

Post by raptorfarian » Thu Jan 01, 2015 3:27 pm

Image

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