Well the original Farcry for the pc had really simple stealth, you hide under a bush and take potshots at the enemy's head (And I mean rediculesly easy underneath a bush). But then farcry for consoles put in rock throwing along with branch traps. (although it was never forced, they just threw it into the game) They expected you to set up branch traps and then lure people into them with rocks. The console game was a friggin shoot em' up though, the amount of time it took to down one enemy like that was pointless, you just aim at head and shoot.MacWiggy wrote:"Stealth distractions are pretty useless though, they had them in the Xbox version of Farcry but seriously, no one ever used that. "
I haven't played FarCry, but in every stealth game I've ever played distractions helped a lot. Like in "The Warriors" video game, you can throw objects at stuff without leaving your hiding spot, and then the enemys will rush over there to see what happened and you make your escape. Same as Splinter-Cell and Deus Ex.
Games like splinter cell and Deus-ex (where killing mass people is fairly tough), that kind of stealth is okay. We'll have to see if it could actually be usefull for lugaru 2 though, (it certainly could, depending on how fast paced the game is. Even though they're focused on hand to hand combat, they wanted to add in every option like stealth and diplomacy so... You know, it could work out really well) for lugaru 1 though, normal combat is fast paced, and stealth is even faster ( I mean fast man, like 10 seconds for a challenge). So there wouldn't be much need for wasting your time doing distractions, for Lugaru 1 at least...
God damnit I ranted for no reason, Lugaru 2 could use distractions.