zatoichi wrote:what the hell is a gumf?
Giant Ugly Mother F*cker.
i know it sounds like some sorta landskee or maybe some retarded Ice Cream Desert.
For Hitman i think the target should know basic attacks, but he also has control over patrolling NPCs and should be able use a Transparent map to send the patrol routes. and he runs around completing his owen mission, i.e: the Target is going to have a meeting with another NPC (you could have two factions of NPC, the Targets and the negotiators). and then the Mooks go in and try to stop the negotiations from going Well and there for the Target fails.
the Target must get to another Target, go though some sort of Ingame Conversation, once the conversation has gone well (lets say there are options of what you say to convince the man before you to hand over a Briefcase of carrots, Diamonds, Wolf teeth, Spark plugs ETC.) and then go back to where they started to win. in that sense i think stealth is a better aspect. the NPCs don't attack you unless you are carrying a weapon, yet they ask you if they can take it off you before going mad, and attack if it is Drawn or covered in blood, or if you are wounded. i think conversation is a good thing, it can get you're Character out of fights and Distract the enemy long enough to let you're team mates though a door that is patrolled by a guard.
and something that has occurred to me. if there is going to be Co-op Multiplayer the Bunnies need to be able to wake up KO players and get them back up, but it requires them to crouch over them, and start slapping them on the face, yet they are not at full health and need a break from fighting for one minute.
and going to another idea (i am on fire today) those of you who have played World of Warcraft (i know it can be a life destroyer but hear me out) and have done some of the dungeon will know this is the only fun aspect of the game. it would be cool to do a Dungeon type SWAT Team in some place like a Bunny Prison (thinking of the Dungeon in WOW Called Stockade).
you all have to work together to KO or Kill the Rioters in the confines of a tunnel or Building. take on ridiculous (10 to 50 Rabbits at a time) amounts of foes and beat the day lights out of them!
(Imagines Turner bunny kicking one dude and sending the rest all flying into the wall with a satisfying Smash.) it would be pointless but Fun!
you could ad really nasty boss that can absorb a Rabbit kick and you have to use a Weapon to kill him and his punches Ragdol Victims.