Ageshero' The Avian Project:Concepts & Modeling(?) (don't get to excited.)
Hi, my name is Jean-Luc Thomas, im embarking on a project, which is most likely bound to fail, due to the fact i have an issue with sticking to things, but i think if i put this out there, it gives me a lot more of a reason to want to get it done.
(now that i am done poking fun at my poor ability to stick to things)
So i've come up with these neat guys i have titled "The Avians" or "The Avian Empire". Comprised of Parakeet-hawk-parrot men, Barn-barred owl men, and mourning dove-pidgeon men. The 3 are really the majority of the race i think? but there is always room for additions by other users. (I've been told that Bird men are uncannon in the universe of Lugaru and Overgrowth, however... Bird men are just plain bad ass, Wutch yuu talkin bout. Plus its a mod community im introducing this to anyways.)
Being that i have some basic skill in writing(....i hope...lol). I plan to have an actual story line in there, and i'm thinking pretty big at this point. Things i want to do, and things i know i can do, and then things i simply cant do yet.
Some of the my ideas in the realistic sense:
Create multiple concept art pages illustrating some of the housing, culture and clothing, as well as their past history.
Hopefully, make an in game model. but i've done very little modeling.
( i'm deeply inspired by Nextbam's Turtle project viewtopic.php?f=2&t=9173
Some of my own 3d work. http://ageshero.deviantart.com/gallery/
(essentially the only, except for a cartoon fat cat model i was working on but the vertices got off of quads and i couldn't fix the tail and legs.)
And Texturing, and doing it in gray scale so that there will be wonderful color choices, maybe even Tropical parrot colors for species 1 (the first concept image below) but i want there to be Brown, grey , black, white. (or maybe just grey and get it some its tint able.)
I plan to use Blender, Sculptris, and photoshop for all my work on this project.
Unrealistic( and probably impossible) stuff:
A flight mechanic programed to allow you to have limited flying abilities. Instead of the roll button you can flap and activate flight.)
Custom animations and new attacks
An Avian village and city map. Replacing the sky with a surrounding forest.
Bow and arrow, Double Daggers. (these may actually come out in game though, so that would be a joy.)
Race specialties, such as being able to Grab Rabbits or other players and opponents and lift them into the sky. Or diving down on players while in the air, also other things like arial slashing kicks.)
(bare in mind that this is simply just fun imaginative stuff, this probably wont happen.)
I hope this whole thing will be a huge learning experience for me as an artist.
Okay... What you all have been waiting for, actual picture of The Avians (because you guys enjoy Pictures right? *Drum roll*)
(Cute aren't they.)
Some info on them: The Avians. They live in giant trees and commonly use bows and arrows, and shorter quicker melee weapons. They prefer to stay secluded and don't tend to mingle with other species. (hey, imagine a city, a place of peace, known to all in the land, where all species interlace, and the culture is vibrant.)(anyways back to the avian)
Avians are skilled particularly with bows and daggers. There abilities are of course different from other species, they are able to fly via the roll key. instead of flipping you can flap... However they do have in flight stamina, so you can glide through the air all you like but you only have a limited amount of flaps before your wings become to tired and you'll have to glide to the grown. you can also dive down fairly quick using the block button and for a short amount of time you can lift your opponent into the air and drop them into the jagged rocks below... youch.
Naturally, Most Avians share a hatred of feline kind. However some know better than to put up racial barriers, argue on petty differences and past hurts(which would include many of the Great wars between their kind)
Avians lack luster in defense and knock back power, but what they lack there they make up for with their talons which even alone are formidable weapons. They're naturally swift creatures so leaping out of reach from an opponent is easy for them.
Great trees, thousands upon thousands of years old stretch out of the great forest ground, Homes etched into the very ancient bark of them. And where homes cannot be etched, stone and wood are cut to living quarters. beware all those in the lofty trees, the traps there are many in number, and below upon the forest ground are set sharpened rocks.
Avians will not tolerate invasion of territory, where there signs spell their name, even the strongest of warriors are advised not to terry within the confines of their hollowed ground.
Let me know your thoughts, if you really want to see this guy come to life, Warning and things to watch out for when modeling in blender, anything is appreciated.
(more info and concept art coming soon, if i can bring it to you.)