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Re: My wishes for Overgrowth

Posted: Mon Feb 06, 2012 5:35 pm
by NoSkillz
Wow, you're asking for a lot, I'm sure plenty of this stuff will be updated to come quite close to this. I'm not quite sure weapons will get as in depth as you explained, but they will be cultural and the developers have already developed quite a bit of lore to go along with each different race and they're still working on it, too. I think maybe birds might be a tall order.

Wall attacks, or attacks jumping off a wall were implemented in Lugaru, so I'm sure they'll be here as well and much much more. I just hope you don't want the game to conform to your every standard because it is probably going to be quite difficult to do so, but don't worry, the developers are great and they listen to the community's suggestions. :D

Re: My wishes for Overgrowth

Posted: Wed Feb 08, 2012 5:03 am
by lolo1108
Maybe the possibility to catch the knife in the air or dodge the throwing knives, flip dodge (like lugaru) and counter attack :P

Re: My wishes for Overgrowth

Posted: Wed Feb 08, 2012 5:34 am
by Bazatage
So... Freeroaming...
Vendors?
That means you could buy and steal from them.
Everyone likes free stuff :-)

Edit: And how about Katar weapons, maybe for cats
They could not be disarmed

Re: My wishes for Overgrowth

Posted: Tue Feb 14, 2012 1:18 pm
by Drezlir
Bazatage wrote:So... Freeroaming...
Vendors?
That means you could buy and steal from them.
Everyone likes free stuff :-)

Edit: And how about Katar weapons, maybe for cats
They could not be disarmed

You disarm them by taking off their arms.

Re: My wishes for Overgrowth

Posted: Sun Feb 17, 2013 12:53 am
by beowolf8379
one thing i have thought of the two years i have had on overgrowth, is that when they make a campaign, i hope they make a different one for each character, like turner for rabbits, but like little side campaigns for like the rats stealth and the dogs fighting in the arena and stuff like that.