Suggested New Feature with Weapons

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kharmadillo
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Joined: Fri Feb 17, 2012 4:47 pm

Suggested New Feature with Weapons

Post by kharmadillo » Fri Aug 16, 2013 4:52 am

I've always thought that the sword slashes in this game are a bit fast. Perhaps it would be nice to make the weapon travel a little bit slower on contact with an enemy. What i mean is when you are slashed with a sword, it would get a little bit stuck and require more force to pull through for your opponent to remove it from your body. Maybe this is something for finishing moves, but i just think it would be a little more realistic if weapons met a little more resistance on contact with the enemy's body.

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AmorphousGamer
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Joined: Sat Jul 06, 2013 2:41 am
Location: Montgomery, Alabama

Re: Suggested New Feature with Weapons

Post by AmorphousGamer » Fri Aug 16, 2013 7:03 am

You're talking about Receiver, right? Oh, no, Lugaru? OHHH. I see. Black Shades.
Please put things in the appropriate forum.

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Endoperez
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Location: cold and dark and lovely Finland

Re: Suggested New Feature with Weapons

Post by Endoperez » Fri Aug 16, 2013 7:05 am

If something like this was done, I'd rather see the sword stopping instead of just slowing down.



At 2:30 or so the sword stop while trying to cut through some big chunk of meat.
At 4:00 the sword cuts through two pig carcasses at once.
The two-handed sword in OG is heavier.




Same here, after 2:00 when they're done talking. When it cuts through, the slow-down isn't really that noticeable. When it doesn't cut (the backhand slash

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