Page 2 of 3

Posted: Wed Jan 03, 2007 8:08 pm
by NickD
I know :P . I was kidding. That's why I said " :lol: "

Posted: Wed Jan 03, 2007 8:50 pm
by Zantalos
:P omg that wuz so obvious, :evil: :evil: I can't believe I didn't get it. :shock: well ok fair enough :oops:
that was hilarious lol :lol: grrrr :x

I can't emote well.

ha ha!

Posted: Wed Jan 03, 2007 9:29 pm
by NickD
ok... I didnt think it was that funny :D , but... thanks? :P

Posted: Wed Jan 03, 2007 10:52 pm
by Sartan
Yup, you're definitely creepy.

Posted: Thu Jan 04, 2007 4:12 am
by NickD
I think your typing got messed up. I'm defiantly creepy (whitch means I hate creepy people). Hm, and I haven't seen you on the forums before. Maybe you shouldn't come off as a jerk to people you barely know :| You get bad reputations that way. Just letting you know :D ...

Posted: Thu Jan 04, 2007 4:19 am
by BunnyWithStick
Umm, no. That means someone who creeps people out in a defiant way.

For instance, putting skeletons in an evil ruler's closet or something. :P

Posted: Thu Jan 04, 2007 4:32 am
by NickD
I know but I needed a good way to mix up that word to make something negative creepyness 8) . But you should get my point... hopefully :P .

Posted: Thu Jan 04, 2007 4:35 am
by BunnyWithStick
I did. Hopefully everyone else should too.

Posted: Thu Jan 04, 2007 9:59 am
by Nuky
Interesting indeed.
Superficial objects like those almost static ones are more for games with guns and the likes, I guess. If you shoot at some people and hit a vase, you want the vase to break. What annoys me in some games is that you can't even move the vase and tip it over by walking on to it in many games.
But as David says... if developers started making use of the stuff they spend hours on making movable, it would definitely be less of a waste.
HL2 (especially Garry's Mod) is an ok example of that at times. (even if it's used as a projectile, a can does not hurt, so let's not talk further about that.)
But I digress. Dinner.

Posted: Sat Jan 06, 2007 7:32 am
by RhinoG
Mode7games is run by Ian, who made determinance, which I have the beta of, which owns.

OHSHI-! Gaming world colliding!


Posted: Sat Jan 06, 2007 1:35 pm
by tallyl.iii
Is it Windows only, and is there a way to get into the beta?

Posted: Sat Jan 06, 2007 1:37 pm
by Crill3
They say the engine is torque or based on torque so it should be cross-platform???

Posted: Sun Jan 07, 2007 6:15 pm
by RhinoG
I just finished a 6 player melee on that game, awesomeness.

At the moment it's only windows, though Ian says it'll be cross-platform when it's released. No you can't get in the beta, not currectly, too close to release, and if you had tried earlier you wouldn't have been able to, the beta was only for windows.

Posted: Sun Jan 07, 2007 8:13 pm
by tallyl.iii

BTW I'm in the 9Dragons Closed beta and it kicks major ass. Think Jade Empire (My favorite RPG ever) online, with clan-specific fighting styles.

Posted: Wed Jan 10, 2007 8:24 pm
by pyros soul
The only forum member i could meet would be Macwiggy

.......sadly :oops: