Black Shades Suggestions

Anything related to Wolfire Games and/or its products
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Lugaruman100
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Post by Lugaruman100 » Thu Apr 15, 2004 7:50 pm

I hope black shades 2 will look at this.

Image

excalibur
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Post by excalibur » Fri Apr 16, 2004 8:30 pm

Is that one of those ingame video things?

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Lugaruman100
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Post by Lugaruman100 » Fri Apr 16, 2004 9:00 pm

excalibur wrote:Is that one of those ingame video things?
That's the real time Graphics in half life 2. I'm hoping thats what games useing the Lugaru engine will look like in 2 years.

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Post by excalibur » Sat Apr 17, 2004 1:17 pm

Thats cool.

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Lugaruman100
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Post by Lugaruman100 » Sat Apr 17, 2004 2:44 pm

If I had the skills, I could make a character model as good as in half life 2 with maya PLE.

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Gwymold
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Post by Gwymold » Sat Apr 17, 2004 5:39 pm

anyone could, if they had the skills. 8)

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Lugaruman100
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Post by Lugaruman100 » Sat Apr 17, 2004 6:34 pm

Maya PLE is very easy to do modeling. You can make a polygon arm in 5 minutes with Maya.

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Post by zip » Sat Apr 17, 2004 7:16 pm

Why Maya PLE? As long as we are fantasizing why not Softimage|XSI

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Post by excalibur » Sat Apr 17, 2004 9:04 pm

If we are fantasizing then why not regular Maya.

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Post by zip » Sat Apr 17, 2004 9:58 pm

because Softimage|XSI is better

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Post by excalibur » Sun Apr 18, 2004 1:06 am

...?

loki J Lo
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Post by loki J Lo » Sun Apr 18, 2004 10:14 am

Could anyone recommend a game making program for a beginner?

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Gwymold
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Post by Gwymold » Sun Apr 18, 2004 10:54 am

Most of them are crap; learn a language first.

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Post by zip » Sun Apr 18, 2004 11:26 am


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ben
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Post by ben » Sun Apr 18, 2004 5:31 pm

Lugaruman100 wrote:That's the real time Graphics in half life 2. I'm hoping thats what games useing the Lugaru engine will look like in 2 years.
Yeah, I'm hoping Lugaru 2 will have smart shaders boasting effects like volumetric shadows, global lighting, environment maps and fur.

Piece of cake right? :roll:

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