Lugaru Online
Lugaru Online
I was wondering if there is any interest in a Lugaru themed MUD(Multi User Domain/Dimension/Dungeon). For those who haven't heard of MUDs before, there is a rather good one for newbies located at http://exile.lurker.net/.
I have a design doc which outlines how the gameplay will work, certain features and the overall theme, if I get good response on this I will release it for discussion, feel free to shoot down any ideas you don't like.
I have the time, ability(:o), and the server to do this, but if no one is interested then there would be no point in me investing the time.
I would need at least one builder, somone to assist in creating the world(not coding). This person will need good gammar and spelling, the ability to finish something once it is begun, and time (must be online frequently to discuss the MUD and to do actual building work). I would like the builder(s) to be from the wolfire community instead of advertising on a MUD board.
Also at least one Imm(immortal) who does not build but deals with player issues when I am not around would be usefull. This person would also need good grammar/spelling, self control, and neutrality(can't have players getting favors from the higher ups just because they are buddies).
I have a design doc which outlines how the gameplay will work, certain features and the overall theme, if I get good response on this I will release it for discussion, feel free to shoot down any ideas you don't like.
I have the time, ability(:o), and the server to do this, but if no one is interested then there would be no point in me investing the time.
I would need at least one builder, somone to assist in creating the world(not coding). This person will need good gammar and spelling, the ability to finish something once it is begun, and time (must be online frequently to discuss the MUD and to do actual building work). I would like the builder(s) to be from the wolfire community instead of advertising on a MUD board.
Also at least one Imm(immortal) who does not build but deals with player issues when I am not around would be usefull. This person would also need good grammar/spelling, self control, and neutrality(can't have players getting favors from the higher ups just because they are buddies).
No, it works from any computer that has Telnet, but you should use a specialized mud client realy...
Macintosh Clients:
http://www.solidsun.com/cm/
http://mudwalker.cubik.org/
http://www.variableaspect.com/experiments/hydraMUD/
PC Clients:
http://www.gameaxle.com/
http://www.suggsoft.com/
Linux/Unix:
A ton, just look on http://www.sourceforge.net
Macintosh Clients:
http://www.solidsun.com/cm/
http://mudwalker.cubik.org/
http://www.variableaspect.com/experiments/hydraMUD/
PC Clients:
http://www.gameaxle.com/
http://www.suggsoft.com/
Linux/Unix:
A ton, just look on http://www.sourceforge.net
I have started working on the MUD, but before I get too far into the development process and make major changes to the code I need a team to test these changes, and see how they influence the game. Things like how death will be handled, economy, wether or not to have classes, and the alliances that will be present in the game. All these things are extremely important, but you have to play the game to be able to make decisions about them.
Thus the staff and playtesters will be extremely important to the development of the game, and will influence it a great deal.
Open Positions[Staff].
The immortals will also help playtest the game.
PM me or contact me on AIM if you are interested, you will need AIM if you wish to be on the playtesting team OR staff, as it provides an excellent way to have group discussions.
Thus the staff and playtesters will be extremely important to the development of the game, and will influence it a great deal.
Open Positions[Staff].
- One or more Builders, people to create the game world.
A general purpose immortal, to deal with player issues and disputes when I am not around.
The immortals will also help playtest the game.
PM me or contact me on AIM if you are interested, you will need AIM if you wish to be on the playtesting team OR staff, as it provides an excellent way to have group discussions.
Here are a few "homework" muds for those interested in playtesting, if you haven't played a MUD before you won't know how things like wilderness systems and classes will affect the game!
Wilderness System and PK:
[url]telnet://lowmud.com:8000[/url]
PK, general depth of game:
[url]telnet://mud.merentha.com:10000[/url]
Wilderness System and PK:
[url]telnet://lowmud.com:8000[/url]
PK, general depth of game:
[url]telnet://mud.merentha.com:10000[/url]
http://zip.avara.net/lugaru/
All the LugaruMUD info will be there, tommorow I am going to turn those files into HTML and give them a nice CSS style sheet.
Also... I am (hard?) at work on the Lugaru.tk page, the first, the one, the only.... Lugaru/Wolfire fan site! Move over PlanetX ^_^
All the LugaruMUD info will be there, tommorow I am going to turn those files into HTML and give them a nice CSS style sheet.
Also... I am (hard?) at work on the Lugaru.tk page, the first, the one, the only.... Lugaru/Wolfire fan site! Move over PlanetX ^_^