Custom levels in Black Shades
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Viking Zippy
- Wooter
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Custom levels in Black Shades
Yesterday I was looking through the readme file of Black Shades for OS X when I found mention of 'custom levels', the configuring of which could be found in the data folder.
So I went into the config.txt file, changed the 0 for custom levels to 1, opened up customlevels.txt, and had some fun, changing it so that 1 out of 1 civilians is an assassin, assassins only have assault rifles, 20 magazines and grenades, 130 for time requirement, and 2 for difficulty.
Much to my dismay, when I started up Black Shades, almost nothing was different; they all had varied weapons, the starting gun was varied, and though there did seem to be more assassins, it certainly didn't look as though 1 out of 1 civilians was out to kill the VIP.
Any ideas?
So I went into the config.txt file, changed the 0 for custom levels to 1, opened up customlevels.txt, and had some fun, changing it so that 1 out of 1 civilians is an assassin, assassins only have assault rifles, 20 magazines and grenades, 130 for time requirement, and 2 for difficulty.
Much to my dismay, when I started up Black Shades, almost nothing was different; they all had varied weapons, the starting gun was varied, and though there did seem to be more assassins, it certainly didn't look as though 1 out of 1 civilians was out to kill the VIP.
Any ideas?
Last edited by Viking Zippy on Mon Jun 11, 2007 7:19 am, edited 1 time in total.
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BunnyWithStick
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BunnyWithStick
- Gramps, Jr.
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Viking Zippy
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BunnyWithStick
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BunnyWithStick
- Gramps, Jr.
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- Joined: Mon Dec 05, 2005 12:14 am
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Well, this is what my Black Shades folder looks like, and this is what my Black Shades Data folder looks like.
Try making a plain text document called customlevels.txt putting it in your data folder.
Then copy & paste this into it:
That's the template/default file for custom levels.
Try making a plain text document called customlevels.txt putting it in your data folder.
Then copy & paste this into it:
Code: Select all
Number of missions:
2
Level type: (assassin=0, zombie=1)
0
Environment: (sunny=0, foggy=1, snowy=2, rainy=3, red=4, night=5)
3
How many different guns can assassins have:
2
List them: (0=unarmed, 1=sniper rifle, 2=assaultrifle, 3=magnum, 4=handgun, 5=grenade, 6=knife, 7=shotgun
1
3
One out of how many civilians is an assassin:
4
Starting gun: (see above)
4
How many magazines/grenades:
5
Time requirement:
30
Difficulty:(0 to 2, 1=normal)
.5
Level type: (assassin=0, zombie=1)
0
Environment: (sunny=0, foggy=1, snowy=2, rainy=3, red=4, night=5)
0
How many different guns can assassins have:
1
List them: (0=unarmed, 1=sniper rifle, 2=assaultrifle, 3=magnum, 4=handgun, 5=grenade, 6=knife, 7=shotgun
5
One out of how many civilians is an assassin:
4
Starting gun: (see above)
6
How many magazines/grenades:
0
Time requirement:
25
Difficulty:(0 to 2, 1=normal)
.5
Last edited by BunnyWithStick on Thu Jun 14, 2007 9:52 pm, edited 1 time in total.
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BunnyWithStick
- Gramps, Jr.
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BunnyWithStick
- Gramps, Jr.
- Posts: 4297
- Joined: Mon Dec 05, 2005 12:14 am
- Location: New Zealand
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BunnyWithStick
- Gramps, Jr.
- Posts: 4297
- Joined: Mon Dec 05, 2005 12:14 am
- Location: New Zealand