Page 1 of 1

Overgrowth controls

Posted: Thu Mar 20, 2014 3:32 pm
by pdominik99
Hello!

I have two simple question:
- how can I connect creatures to the path way?
- how can I ridding? (I do a double-click on an object, then the "ridding tool" button is became brighter [so I can click on it] then I click on it but don't happen anything :?: :?: :? :?

Re: Overgrowth controls

Posted: Thu Mar 20, 2014 4:44 pm
by Endoperez
Rigging tool is disabled. The developers tried it out, found out that it's not good enough, and looked at alternatives. They're currently using Blender 3D for the animations, so the rigging and animation tools are both disabled.

Re: Overgrowth controls

Posted: Sat Mar 29, 2014 8:10 am
by pdominik99
Endoperez wrote:Rigging tool is disabled.
When will it enabled :?: Or will be enabled at all :?:
:( :(

Re: Overgrowth controls

Posted: Sat Mar 29, 2014 10:00 am
by last
pdominik99 wrote:When will it enabled Or will be enabled at all
Endoperez wrote:The developers tried it out, found out that it's not good enough, and looked at alternatives. They're currently using Blender 3D for the animations, so the rigging and animation tools are both disabled.
What part of this did you not understand?
They looked alternatives and now they use Blender. It was much better to use existing freeware program than develop their own.

Re: Overgrowth controls

Posted: Mon Mar 31, 2014 11:29 am
by pdominik99
And what's up with the pathway?

Re: Overgrowth controls

Posted: Mon Apr 07, 2014 7:59 pm
by Corpsey
Do you mean to get the AI to follow paths? I think you have to go into the object menu under 'Utility' and get the 'Path Point' node. Then you can just duplicate them with alt+move tool and connect them up by holding alt, moving to another path point and clicking. The same goes for characters to the path point, hold alt, click a Path Point. I'm not sure how to delete them.. easiest way I've found is to just click it, backspace it, and readd and redo the attachments if you mess up (I'm sure there's a way to delete it I just haven't looked into it).

Re: Overgrowth controls

Posted: Wed May 14, 2014 2:27 pm
by pdominik99
Thanks!