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Re: Wolfire Development Blog - Part 3!

Posted: Tue Aug 26, 2008 10:19 pm
by Madd the Sane
Other than the fact that David will be devoting most of his time, come September, to Lugaru 2? Nope, no news.

Re: Wolfire Development Blog - Part 3!

Posted: Tue Aug 26, 2008 11:46 pm
by BunnyWithStick
Yeah, I love that part.

Re: Wolfire Development Blog - Part 3!

Posted: Wed Aug 27, 2008 1:06 pm
by Renegade_Turner
Madd the Sane wrote:Other than the fact that David will be devoting most of his time, come September, to Lugaru 2? Nope, no news.
Haha I liked that because SMOKE CRACK you made Glabbit sound silly via sarcasm! :mrgreen:

Re: Wolfire Development Blog - Part 3!

Posted: Sat Aug 30, 2008 2:48 pm
by Glabbit
It seems you're making yourself seem silly by failing to spot mine.

Sarcasm, that is. xP

Re: Wolfire Development Blog - Part 3!

Posted: Sun Aug 31, 2008 8:29 am
by Renegade_Turner
lol @ people trying to avoid embarrassment by playing things off as jokes

jolly good show

Re: Wolfire Development Blog - Part 3!

Posted: Sun Sep 07, 2008 4:11 am
by Makrond
Heh, nice... I just came back after a long hiatus. Congratulations on graduating, David.

Re: Wolfire Development Blog - Part 3!

Posted: Mon Sep 08, 2008 12:53 am
by GaGrin
Ugh. The forums are a mess. Hopefully when the next project is officially announced Jeff will open a new sub-forum for that game so we can get some vague sort of organised discussion again.

Amazing how much random shit people will say if you give them a year or two to wait without much input.

Re: Wolfire Development Blog - Part 3!

Posted: Wed Sep 10, 2008 7:55 am
by Glabbit
Renegade_Turner wrote:lol @ people trying to avoid embarrassment by playing things off as jokes

jolly good show
*hmmm, how to get out of this one?*


But okay, done.

How's David doing at the mo, then? Unless I'm completely blind, I haven't seen much of him lately.
Still working hard? Didn't burn out and die, I hope?
Hang in there! =o

Re: Wolfire Development Blog - Part 3!

Posted: Wed Sep 10, 2008 11:25 am
by Renegade_Turner
You could look up his posts. He made posts in other threads regarding him and the Wolfire team. As for updates, they'll come when there's something worth updating,
Glabbit wrote:*hmmm, how to get out of this one?*
Yes, that is how your last post sounded. :lol:

Re: Wolfire Development Blog - Part 3!

Posted: Wed Sep 17, 2008 2:44 pm
by Glabbit
Cripes! He's catching on!
*runs off and hides in order to stop the silliness in this thread to make room for LUGARTOO UPDATES!*

Re: Wolfire Development Blog - Part 3!

Posted: Wed Sep 17, 2008 3:09 pm
by Ozymandias
Glabbit wrote:LUGARTOO
Overgrowth :)


I can't wait to see what the first update is (not counting the intro ones, and the new website if they mention it). I've been lurking for months, on and off, and now I'm excited to hear that there will be more updates. Glee!

Re: Wolfire Development Blog - Part 3!

Posted: Thu Sep 18, 2008 5:20 pm
by Glabbit
...

I'm still gonna call it lugartoo.

Re: Wolfire Development Blog - Part 3!

Posted: Fri Sep 19, 2008 8:29 pm
by Chainsaw man
Overgrowth is a cool name, but to me it reminds me of a game of Zerg warfair. :?
Oh well, im sure it works with the story. It dose sute the game. The forwarend consequences of Turner Freeing his people from slavery and death I imagion.

Re: Wolfire Development Blog - Part 3!

Posted: Sun Sep 21, 2008 7:16 pm
by Madd the Sane
I'm just curious: has David contacted the OpenAL development list with suggestions for ways of improving their implementation of 3D audio?

Re: Wolfire Development Blog - Part 3!

Posted: Sun Sep 21, 2008 9:14 pm
by Ozymandias
Regarding the new blog entry:

YEESSSSS! It's my favorite concept art... time lapsed' XD

Also, my friend did a search one Gamespot... they have a page on it. It's nothing much... but it's there!

I tried an IGN search and it has Overgrowth labeled as a game...