You can still ask, and I'll be around in the future...grindgrain wrote:oh. my. god. x_x
...i just wanted to ask a question about music...

You can still ask, and I'll be around in the future...grindgrain wrote:oh. my. god. x_x
...i just wanted to ask a question about music...
Well no accidental musical masterpieces...Anton wrote:You can still ask, and I'll be around in the future...grindgrain wrote:oh. my. god. x_x
...i just wanted to ask a question about music...
There is an episode planned for later today.PetzI wrote:So is OGWeekly gone? It's been almost three months since the last one :/
Hehe, nope! Next one should air in one hour and fifty minutes! http://ogweekly.comPetzI wrote:So is OGWeekly gone? It's been almost three months since the last one :/
That would require a very specific microphone set-up for every participant.rodeje25 wrote:So i have another question! I learned 2 weeks ago what binaural audio is and i think OG weeky should have it! I mean if someone is behind you you can hear that! So yeah the advantsge is you can place where the sound is kning from just like in real life. And in a game like this that is a must for me.
Binaural audio requires a headset. The headset you use doesn't need to have support for dolby digital or something. Binaural audio has already been used in the 19th century.
Wait what? Nooo the technologi for binaural audio in games is already there so david would have to do some research and test some stuff and implement. Why are you talking about microphones?EPR89 wrote:That would require a very specific microphone set-up for every participant.rodeje25 wrote:So i have another question! I learned 2 weeks ago what binaural audio is and i think OG weeky should have it! I mean if someone is behind you you can hear that! So yeah the advantsge is you can place where the sound is kning from just like in real life. And in a game like this that is a must for me.
Binaural audio requires a headset. The headset you use doesn't need to have support for dolby digital or something. Binaural audio has already been used in the 19th century.
Expensive overkill, if you ask me.
You wrote that OG Weekly should have binaural audio, not Overgrowth.rodeje25 wrote:Why are you talking about microphones?
Would you like to expand on this question?wake wrote:will you work more on the Asset Conditioning Pipeline, to make it more of a thrill for Content Creators to get their assets included into the game?
Oh hahahahahahahaha!Silverfish wrote:You wrote that OG Weekly should have binaural audio, not Overgrowth.rodeje25 wrote:Why are you talking about microphones?