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Re: OGW Q&A with the developers

Posted: Sun Apr 03, 2016 11:20 pm
by Furrnox
What happened to Aubrey & David?

Re: OGW Q&A with the developers

Posted: Mon Apr 04, 2016 4:48 am
by Silverfish
What do you mean what happened to them, Furrnox? Aubrey isn't working on Overgrowth since a while back and David is still programming on the game.

Re: OGW Q&A with the developers

Posted: Tue Apr 12, 2016 12:55 pm
by wake
Congratulations on releasing a new alpha, take your time.

Re: OGW Q&A with the developers

Posted: Tue Apr 12, 2016 12:58 pm
by wake
Why do you feel the need to release an alpha on schedule every two weeks? Why not take your time to make something fancy, and release something when you feel it is ready?

Will you guys make online multiplayer? :)

Re: OGW Q&A with the developers

Posted: Tue Apr 12, 2016 4:05 pm
by EPR89
wake wrote:Why do you feel the need to release an alpha on schedule every two weeks? Why not take your time to make something fancy, and release something when you feel it is ready?
Because that's how they used to do it and people went apeshit, calling the team lazy, incompetent, the game a scam and a whole bunch of other nice things.

Re: OGW Q&A with the developers

Posted: Wed Apr 13, 2016 2:17 am
by akazi
EPR89 wrote:
wake wrote:Why do you feel the need to release an alpha on schedule every two weeks? Why not take your time to make something fancy, and release something when you feel it is ready?
Because that's how they used to do it and people went apeshit, calling the team lazy, incompetent, the game a scam and a whole bunch of other nice things.
To me half the reason for it was because of decision making, deciding if they should switch engines or not, and hiring more people. That took a while.

Re: OGW Q&A with the developers

Posted: Fri Apr 15, 2016 1:43 am
by Swordarm
But progress really suffered... I cannot even remember when I preordered/backed this game. Must have been ages ago :?

Re: Overgrowth Weekly

Posted: Tue May 03, 2016 5:11 pm
by Silverfish
Here is the latest Overgrowth Weekly:


Going back to a focus on community for this one.

Re: Overgrowth Weekly

Posted: Thu May 05, 2016 1:28 am
by Thomason1005
thumbs up, i like the new format

maybe add some explosions

Re: Overgrowth Weekly

Posted: Fri May 13, 2016 6:14 pm
by Silverfish
Here is the latest Overgrowth Weekly:

Re: Overgrowth Weekly

Posted: Fri May 13, 2016 7:02 pm
by Constance
aaaaa omigod that feels so good

Re: Overgrowth Weekly

Posted: Mon May 16, 2016 6:15 am
by wake
I would be really interested to see a blog post about Game Engine development from David - for instance for the engine he talked about in ogw 104.

Re: Overgrowth Weekly

Posted: Wed Jun 01, 2016 11:08 am
by Silverfish
Here is the latest Overgrowth Weekly:

Re: Overgrowth Weekly

Posted: Tue Jun 07, 2016 1:22 pm
by lightningbyrnesfirst
sorry if I'm in the wrong subject but I preorderd OG in steam got it on humble bundle and now how do I update the humble bundle game file? :?:

Re: Overgrowth Weekly

Posted: Tue Jun 07, 2016 5:10 pm
by EPR89
lightningbyrnesfirst wrote:sorry if I'm in the wrong subject but I preorderd OG in steam got it on humble bundle and now how do I update the humble bundle game file? :?:
You download it from your preorder page or the forums here.