Lugaru 2: Clans
Lugaru 2: Clans
I'm a long, long time Lugaru player and I'm hyped as all get out for Lugaru 2, but I also like to play other games online competitively. Maybe some of you are the same. Assuming that Lugaru 2 Multiplayer will have a PVP element, Clans consisting of skilled and unskilled players might be an interesting idea. I consider myself to be fairly adept in Insane mode and have completed the main packaged campaign, challenge mode and Temple on it, and am champing at the bit to test my mettle against the other legions of Lugaru warriors on the forums. This is my first post, but right here and now I would like to pitch the concept for Clans to get started beforehand for Lugaru 2. To prove your skill, I would suggest posting a screenshot of your challenge mode on insane as has already been done in another section of the forum. The Raiders, the Water Templars, the Fire Temple, stuff like that. Independent clans would likely make up the bulk of the clans, though. Psychotic Clan Killers and names of that likeness. What do you think?
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You sound alot better than me. Played on easy, beat challenges campaign and temple on easy, moved onto normal (Or whatever it was called, I haven't played in a while.), still haven't beaten temple all the way through on normal, but done the rest.
Dibs on Debug Klan. :P
But, I like this idea. Fire Tribe vrs Water Tribe, Air Tribe on everyone, it would help to organize the game a bit more.
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You sound alot better than me. Played on easy, beat challenges campaign and temple on easy, moved onto normal (Or whatever it was called, I haven't played in a while.), still haven't beaten temple all the way through on normal, but done the rest.
Dibs on Debug Klan. :P
But, I like this idea. Fire Tribe vrs Water Tribe, Air Tribe on everyone, it would help to organize the game a bit more.
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in my experience clans are usually irritating due mostly to the fact that almsot anyone can start one so perhaps only let a few of the better players start them or maybe have them built into the game. also maybe make them more like guilds with the player at the top giving orders and possibly call them tribes?
edit: oh and welcome
edit: oh and welcome
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- Gramps, Jr.
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thats why I said only let a few of the better players start one so that things like that wouldn't happenBunnyWithStick wrote:What about the fact that about every week a clan is disbanded, becomes inactive, or generally pwns itself out of existance?
Last edited by Count Roland on Sat Nov 24, 2007 3:25 am, edited 1 time in total.
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- Gramps, Jr.
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