I have two weapons which i think will score in lugaru 2.

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judo_turner
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I have two weapons which i think will score in lugaru 2.

Post by judo_turner » Sun Mar 02, 2008 3:10 am

A scythe! I wish this could be put inside lugaru 2 engine as a polearm. I can export this format as 3ds. OBJ. and many other. I did not try to map it because i was lazy. HEHE :lol: Actually because i did not have a decent program. Here is the smoothed high-poly model.

Tell me what you think. Seriously, if lugaru 2 had even more emphasis on gore ( which i doubt so) This weapon will surely cut the head off with the running attack. And i think if lugaru 2 have gore, There should be an option to on or turn off the gore so people who are faint-hearted are able to be at rest. Anyway, cut the talking. Here it is.

Image

:D i'll be glad to give the model to someone who wishes to map it.
Last edited by judo_turner on Fri Mar 14, 2008 11:11 pm, edited 1 time in total.

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BunnyWithStick
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Post by BunnyWithStick » Sun Mar 02, 2008 7:58 pm

Made by Judo_Tur. NERRRRRRRRRR.

Nice line break. 8)

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Makrond
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Post by Makrond » Sun Mar 02, 2008 11:08 pm

Hehe... blunt...

Seriously, it needs hard edges where the cutting surface is.

Otherwise, it looks sweet.

And just to be random:

Image

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Post by pyros soul » Mon Mar 03, 2008 1:31 am

BunnyWithStick wrote:Made by Judo_Tur. NERRRRRRRRRR.

Nice line break. 8)

I saw that line break too.

And I was like "...Who's Judo_Tur? And why does it say 'Ner' at the bottom?" Then I realized ".....OOoooooh"


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judo_turner
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Post by judo_turner » Mon Mar 03, 2008 4:44 am

well, it does not seem sharp because i took this screen at the full 3d image. I'll take another screenshot. Anyway, who wants to help me map this. Um... David? What do you think?

Image

David
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Post by David » Mon Mar 03, 2008 11:28 am

How does the blade attach to the pole?

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Post by WingedWolf93 » Mon Mar 03, 2008 12:17 pm

Doesn't seem like it does. Looks like they are two different objects.

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BunnyWithStick
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Post by BunnyWithStick » Mon Mar 03, 2008 7:37 pm

Yeah… And it still looks blunt.

judo_turner
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Post by judo_turner » Tue Mar 04, 2008 5:26 am

it is? I'm not a pro at modelling and i really suck at 3dsmax. I'm sure i it will be better next time.

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Renegade_Turner
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Post by Renegade_Turner » Tue Mar 04, 2008 12:21 pm

BunnyWithStick wrote:Made by Judo_Tur. NERRRRRRRRRR.

Nice line break. 8)
LOL. I didn't even notice that. I was like "What's he talking about...OH." XD

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Grayswandir
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Post by Grayswandir » Tue Mar 04, 2008 2:41 pm

IMO, it might look cooler with its second handle attached. Since the Scythe was originally a farm tool.
http://en.wikipedia.org/wiki/Scythe
Nice work though.

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Count Roland
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Post by Count Roland » Wed Mar 05, 2008 8:47 pm

im considering making a scythe in wings 3d just to be an ***hole

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Makrond
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Post by Makrond » Fri Mar 07, 2008 3:10 am

Hey, judo_turner, are you by any chance a member of the Mount&Blade forums?

Send it to me as a .3ds or .obj (preferably .3ds) and I'll see what I can do with it.

Image

judo_turner
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Post by judo_turner » Wed Mar 12, 2008 1:14 am

Yes. I'm one of the mount&blade forumers. How should i sent this to you?

Edit: I gave up that scythe. It was a disaster. So i started with a dagger. Untextured. Maybe this is what you meant by sharp?

Image

I know it looked like a bastard-sword but it is only from that angle. From the top:

Image


i know this dagger looked like a Short Katana but it is supposed to be a dagger. Should i texture the handle of the dagger like a tsuka handle (I think it is called tsuka) Tell me what you think. Maybe i should start a weapon screenshot thread like the one in M&B.

HERE is the textured one. It's not my best.

Image

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Post by judo_turner » Sun Mar 16, 2008 5:32 am

Hello? Anybody there?

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