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I have two weapons which i think will score in lugaru 2.
Posted: Sun Mar 02, 2008 3:10 am
by judo_turner
A scythe! I wish this could be put inside lugaru 2 engine as a polearm. I can export this format as 3ds. OBJ. and many other. I did not try to map it because i was lazy. HEHE
Actually because i did not have a decent program. Here is the smoothed high-poly model.
Tell me what you think. Seriously, if lugaru 2 had even more emphasis on gore ( which i doubt so) This weapon will surely cut the head off with the running attack. And i think if lugaru 2 have gore, There should be an option to on or turn off the gore so people who are faint-hearted are able to be at rest. Anyway, cut the talking. Here it is.
i'll be glad to give the model to someone who wishes to map it.
Posted: Sun Mar 02, 2008 7:58 pm
by BunnyWithStick
Made by Judo_Tur. NERRRRRRRRRR.
Nice line break.
Posted: Sun Mar 02, 2008 11:08 pm
by Makrond
Hehe... blunt...
Seriously, it needs hard edges where the cutting surface is.
Otherwise, it looks sweet.
And just to be random:
Posted: Mon Mar 03, 2008 1:31 am
by pyros soul
BunnyWithStick wrote:Made by Judo_Tur. NERRRRRRRRRR.
Nice line break.
I saw that line break too.
And I was like "...Who's Judo_Tur? And why does it say 'Ner' at the bottom?" Then I realized ".....OOoooooh"
Slow moments brought to you by....
Posted: Mon Mar 03, 2008 4:44 am
by judo_turner
well, it does not seem sharp because i took this screen at the full 3d image. I'll take another screenshot. Anyway, who wants to help me map this. Um... David? What do you think?
Posted: Mon Mar 03, 2008 11:28 am
by David
How does the blade attach to the pole?
Posted: Mon Mar 03, 2008 12:17 pm
by WingedWolf93
Doesn't seem like it does. Looks like they are two different objects.
Posted: Mon Mar 03, 2008 7:37 pm
by BunnyWithStick
Yeah… And it still looks blunt.
Posted: Tue Mar 04, 2008 5:26 am
by judo_turner
it is? I'm not a pro at modelling and i really suck at 3dsmax. I'm sure i it will be better next time.
Posted: Tue Mar 04, 2008 12:21 pm
by Renegade_Turner
BunnyWithStick wrote:Made by Judo_Tur. NERRRRRRRRRR.
Nice line break.
LOL. I didn't even notice that. I was like "What's he talking about...OH." XD
Posted: Tue Mar 04, 2008 2:41 pm
by Grayswandir
IMO, it might look cooler with its second handle attached. Since the Scythe was originally a farm tool.
http://en.wikipedia.org/wiki/Scythe
Nice work though.
Posted: Wed Mar 05, 2008 8:47 pm
by Count Roland
im considering making a scythe in wings 3d just to be an ***hole
Posted: Fri Mar 07, 2008 3:10 am
by Makrond
Hey, judo_turner, are you by any chance a member of the Mount&Blade forums?
Send it to me as a .3ds or .obj (preferably .3ds) and I'll see what I can do with it.
Posted: Wed Mar 12, 2008 1:14 am
by judo_turner
Yes. I'm one of the mount&blade forumers. How should i sent this to you?
Edit: I gave up that scythe. It was a disaster. So i started with a dagger. Untextured. Maybe this is what you meant by sharp?
I know it looked like a bastard-sword but it is only from that angle. From the top:
i know this dagger looked like a Short Katana but it is supposed to be a dagger. Should i texture the handle of the dagger like a tsuka handle (I think it is called tsuka) Tell me what you think. Maybe i should start a weapon screenshot thread like the one in M&B.
HERE is the textured one. It's not my best.
Posted: Sun Mar 16, 2008 5:32 am
by judo_turner
Hello? Anybody there?