2 bugs in the overgrowth alpha 220 releas

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awesine
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Joined: Wed Sep 16, 2015 6:17 am

2 bugs in the overgrowth alpha 220 releas

Post by awesine » Sun Apr 03, 2016 12:13 pm

one: White objects become shining white pillars of light that makes the game laggy

two: After updating, blood will only get on characters. blood that splatters anywhere else will just pass through it.

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Silverfish
Posts: 1451
Joined: Sun Oct 26, 2008 8:24 pm
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Re: 2 bugs in the overgrowth alpha 220 releas

Post by Silverfish » Mon Apr 04, 2016 4:43 am

1. can you give an example where this happens?

2. I can't verify that this doesn't work, seems to work for me. You should send a bug report to [email protected] explaining this issue in as much detail as you think is necessary so that our programmers can take a look. Include your logfile file located in your C:\Users\your_user_name\Documents\Wolfire\Overgrowth directory if you're on Windows.

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