Live Chat

Developer Q&A

Anything related to Wolfire Games and/or its products

Re: Developer Q&A questions

Postby rodeje25 » Wed Feb 08, 2017 9:25 pm

Very important question, when is the Q&A coming?
User avatar
rodeje25
 
Posts: 1033
Joined: Wed Mar 12, 2014 1:17 am
Location: Cold and Rainy Netherlands

Re: Developer Q&A questions

Postby Silverfish » Thu Feb 09, 2017 4:00 am

There is no set date at this time, but probably in a couple of weeks or so.
User avatar
Silverfish
 
Posts: 1380
Joined: Sun Oct 26, 2008 8:24 pm
Location: Sweden

Re: Developer Q&A questions

Postby Timbles » Thu Feb 09, 2017 3:08 pm

    10. Will there be many 'non-sentient' animals in Overgrowth (whether through visuals and/or gameplay and not just lore)?
    11. In what ways do you want to differentiate species combat? Specific features needed?
User avatar
Timbles
Overgrowth Modder Deluxe
 
Posts: 2387
Joined: Sat Mar 17, 2012 2:05 pm

Re: Developer Q&A questions

Postby merlyn » Thu Feb 09, 2017 8:25 pm

Silverfish wrote:There is no set date at this time, but probably in a couple of weeks or so.


Will Silverfish answer this post I am writing right now?
merlyn
 
Posts: 217
Joined: Fri Aug 26, 2016 2:41 pm

Re: Developer Q&A questions

Postby Silverfish » Fri Feb 10, 2017 3:10 am

Haha, Merlyn you little rascal! :wink:
User avatar
Silverfish
 
Posts: 1380
Joined: Sun Oct 26, 2008 8:24 pm
Location: Sweden

Re: Developer Q&A questions

Postby kubadzi » Sat Feb 11, 2017 7:45 am

1. Will Ovegrowth main campaign has some new soundtracks ? I love Lugaru soundtrack, but I think it could be a little more varied, depending on what happens in story.

2. Are you planing to add some new stuff to dialogue editor ? Like for e.g walking characters or a moving camera ?

3. Will combat system get expanded in any way ? Or some A.I fixes (it seems to me that enemies should do something, if player breaks into their attacks using "straight kick " too often) ?


I love Overgrowth, and wish good luck to all you guys :wink:
kubadzi
 
Posts: 1
Joined: Thu Jan 22, 2015 11:03 am

Re: Developer Q&A questions

Postby Starfyre64 » Mon Feb 13, 2017 9:24 pm

1. How long do you expect the Overgrowth campaign to be?
2. Do you plan on having any voice acting in the game?
3. Are there more environments or music planned for the Overgrowth campaign than just "desert/grass/snow" ?
4. I know it's been mentioned before, but are you planning to bring back the animal run mechanic?

Keep up the good work guys. I'm excited to see where you take the story with Overgrowth!
Starfyre64
 
Posts: 1
Joined: Sun Sep 11, 2016 11:09 am

Re: Developer Q&A questions

Postby edoantonioco » Wed Feb 15, 2017 1:12 am

Another question:

Are you planning to add Localization/translation support? If not, please consider it.

It would be nice to read the dialogues of the game on the native language and not english.
edoantonioco
 
Posts: 17
Joined: Wed Jan 08, 2014 8:09 pm

Re: Developer Q&A questions

Postby monkeypuddle » Fri Feb 24, 2017 6:07 pm

why come there no red hills I pay 4 this game
monkeypuddle
 
Posts: 2
Joined: Thu Feb 11, 2016 11:07 am

Re: Developer Q&A questions

Postby Timbles » Mon Feb 27, 2017 5:00 pm

    12. At some point, there was a mention of Workshop support for non-DRM users. How do you plan to implement this?
User avatar
Timbles
Overgrowth Modder Deluxe
 
Posts: 2387
Joined: Sat Mar 17, 2012 2:05 pm

Re: Developer Q&A

Postby Silverfish » Tue Feb 28, 2017 6:44 am

The Q&A video is now available for your viewing.


Hope you like it!
User avatar
Silverfish
 
Posts: 1380
Joined: Sun Oct 26, 2008 8:24 pm
Location: Sweden

Re: Developer Q&A questions

Postby merlyn » Tue Feb 28, 2017 12:24 pm

Timbles wrote:
    12. At some point, there was a mention of Workshop support for non-DRM users. How do you plan to implement this?


Modding support will exist for non-DRMd users. It's going to use the same methods that exist now, just extended to support any modding features we add. Steam Workshop usage requires a steam copy.
merlyn
 
Posts: 217
Joined: Fri Aug 26, 2016 2:41 pm

Previous

Return to Wolfire

Who is online

Users browsing this forum: No registered users and 3 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group