Overgrowth mod ideas?
Re: Overgrowth mod ideas?
I'll predict it'll be ossum =3
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Re: Overgrowth mod ideas?
Jon ossum waz a man liek n e othr...Glabbit wrote:I'll predict it'll be ossum =3
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Re: Overgrowth mod ideas?
I like the idea of "Climb" maps. The game could be used for some really cool jumping puzzles. And just climbing around and up say, a canyon, would be a really cool feat to get players to try.
Actually, I wonder if there will be any jumping puzzles in the game? (I mean, you can wall jump and such, so why not?)
Btw: first time posting here.
Actually, I wonder if there will be any jumping puzzles in the game? (I mean, you can wall jump and such, so why not?)
Btw: first time posting here.
Re: Overgrowth mod ideas?
Welcome to the forums, and, yeah, I agree ^-^
Re: Overgrowth mod ideas?
I want zombies.
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Re: Overgrowth mod ideas?
Kung fu zombies? =pLtp0wer wrote:I want zombies.
Re: Overgrowth mod ideas?
And they rip off their own arms and start hitting you with 'em! xD
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Re: Overgrowth mod ideas?
This is because they can't hit you with them while they're still attached to their body.. like, say, with a punch =pGlabbit wrote:And they rip off their own arms and start hitting you with 'em! xD
Re: Overgrowth mod ideas?
That's not cool enough.Ozymandias wrote:This is because they can't hit you with them while they're still attached to their body.. like, say, with a punch =pGlabbit wrote:And they rip off their own arms and start hitting you with 'em! xD
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Re: Overgrowth mod ideas?
Why can't they rip your arm off and beat you with it? =OLtp0wer wrote:That's not cool enough.Ozymandias wrote:This is because they can't hit you with them while they're still attached to their body.. like, say, with a punch =pGlabbit wrote:And they rip off their own arms and start hitting you with 'em! xD
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- Gramps, Jr.
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Re: Overgrowth mod ideas?
Because their name isn't Stubbs.
Re: Overgrowth mod ideas?
They can't quite use their stomach as an explosive either, I imagine...
Seriously, what was up with that in stubbs? xD
Seriously, what was up with that in stubbs? xD
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- Gramps, Jr.
- Posts: 4297
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Re: Overgrowth mod ideas?
The official organ used as a grenade is the pancreas, although it does look suspiciously like a stomach…
Re: Overgrowth mod ideas?
Well, pancreas or not, that doesn't explain the explosive quality =p
Anyway, this is Lugartoo we should be talking about.
Maybe we could use some Capture-the-enemy-base kind of thing?
Anyone ever played Futurecop?
The Versus mode just rocked.
Something Like that, maybe...
Also, I just noticed, on the Overgrowth minisite, the first piece of concept art include WATER!
A SEA!
Does that mean it'll be in the game as well? Will rabbits be able to swim? Will there be any kind of water-combat available? =O
Myteries, mysteries...
Anyway, this is Lugartoo we should be talking about.
Maybe we could use some Capture-the-enemy-base kind of thing?
Anyone ever played Futurecop?
The Versus mode just rocked.
Something Like that, maybe...
Also, I just noticed, on the Overgrowth minisite, the first piece of concept art include WATER!
A SEA!
Does that mean it'll be in the game as well? Will rabbits be able to swim? Will there be any kind of water-combat available? =O
Myteries, mysteries...
Re: Overgrowth mod ideas?
it would be nice