Souls of Steel

Anything related to Wolfire Games and/or its products
User avatar
cachiporrin
Froot Loop!!!
Posts: 522
Joined: Mon Jan 29, 2007 11:32 am
Location: Laatzen, Hannover, Germany

Re: Souls of Steel

Post by cachiporrin » Wed May 27, 2009 10:34 am

that´s impossible!! there is no multiplayer online for cortex command
Post some screenshots please!!

User avatar
Noz
Posts: 317
Joined: Tue Nov 11, 2008 7:00 pm

Re: Souls of Steel

Post by Noz » Wed May 27, 2009 3:25 pm

Why isnt the lugaru engine moddable??!?!?!? :cry:
Last edited by Noz on Sun Jun 07, 2009 11:30 am, edited 1 time in total.

User avatar
Count Roland
Posts: 2937
Joined: Tue Sep 25, 2007 11:15 pm
Location: Galapagos Islands, rodeoin some turtles.
Contact:

Re: Soul of Steel

Post by Count Roland » Wed May 27, 2009 3:37 pm

SoS is dead. it was made using the lugaru engine and was never completed, if I remember correctly the reason for this is because David got bored with robots. there's no chance that they'll make this version for windows, though there is a chance in the future, if you've seen any of the concept art, that there will be a remake.

User avatar
Untadaike
Posts: 1660
Joined: Mon Jan 05, 2009 7:46 pm
Contact:

Re: Soul of Steel

Post by Untadaike » Thu May 28, 2009 12:11 am

Count Roland wrote:David got bored with robots.
I'm glad :( Whew!

User avatar
Grayswandir
Short end of the stick
Posts: 3655
Joined: Sat Oct 08, 2005 12:37 am
Location: Robbing the cradle.

Re: Souls of Steel

Post by Grayswandir » Thu May 28, 2009 12:28 am

Hush, robots are awesome.

User avatar
Untadaike
Posts: 1660
Joined: Mon Jan 05, 2009 7:46 pm
Contact:

Re: Souls of Steel

Post by Untadaike » Thu May 28, 2009 12:31 am

Grayswandir wrote:Hush, robots are awesome.
Not as awesome as anthros, :p

User avatar
Zhukov
Posts: 1049
Joined: Sun Nov 02, 2008 3:58 am
Location: Elsewhere.

Post by Zhukov » Thu May 28, 2009 4:52 am

I for one would really like to see Wolfire make Soul of Steel after Overgrowth. There are so many neat things they could do with it.

For example they could include extensive elements of self-customization. A robotic protagonist could swap out body parts as required. Do you go for the suction feet that allow you to climb walls, or the padded ones that make you silent? After turning a hostile robot into junk, you could cut out those nice night-vision oculars of his and put them to use. Need some extra protection? Grab some scrap metal and weld it on as an extra layer of improvised armour. Maybe you could even acquire a Terminator-style 'skin suit' that would allow you pass as human, but also restrict you to a human-sized chassis.

A robot-centric game also gives rise to some interesting story line possibilities. Perhaps the protagonist has been tasked with carrying out the last wishes of its designer. Or they could go with the good old AI-gains-sentience angle. Perhaps the protagonist has found itself scheduled for the scrapyard and decides to object to this.

...

Umm... yeah, anyway... I think SoS could be a good game.

User avatar
cachiporrin
Froot Loop!!!
Posts: 522
Joined: Mon Jan 29, 2007 11:32 am
Location: Laatzen, Hannover, Germany

Re: Souls of Steel

Post by cachiporrin » Thu May 28, 2009 8:51 am

did I already mention we need some screenshots???

User avatar
Zhukov
Posts: 1049
Joined: Sun Nov 02, 2008 3:58 am
Location: Elsewhere.

Post by Zhukov » Thu May 28, 2009 11:13 am

cachiporrin wrote:did I already mention we need some screenshots???
Yes, you did. Several times.

User avatar
Count Roland
Posts: 2937
Joined: Tue Sep 25, 2007 11:15 pm
Location: Galapagos Islands, rodeoin some turtles.
Contact:

Re: Souls of Steel

Post by Count Roland » Thu May 28, 2009 4:16 pm

there's one in the physics effect blog post, the shattered glass one. that david said is from a game he was making about robots. that's SoS.

User avatar
Healey
Posts: 177
Joined: Wed Jan 21, 2009 6:29 pm
Location: Cyberspace

Re: Souls of Steel

Post by Healey » Thu May 28, 2009 4:32 pm

Sorry to you screenshot crazy peoples. I've been inactive on the forum for I while, but in downloading SoS now.

Chilax

here ya go kiddies:
Picture 1.png
yer loadin screenie
Picture 3.png
first person
Picture 5.png
some third person action
Picture 6.png
i leik to mess with dere bodies
Picture 8.png
that dood is shooting his epic gunz @ meh!
Picture 12.png
i epic failed =(

WingedWolf93
Posts: 110
Joined: Tue Jan 15, 2008 10:59 am

Re: Souls of Steel

Post by WingedWolf93 » Sat Jun 06, 2009 4:37 am

Wait a second, if you shoot someone, the bullets actually makes holes in the body? Holy crap, i want to get mac as soon as possible!! :D

User avatar
Zhukov
Posts: 1049
Joined: Sun Nov 02, 2008 3:58 am
Location: Elsewhere.

Post by Zhukov » Sat Jun 06, 2009 4:40 am

WingedWolf93 wrote:Wait a second, if you shoot someone, the bullets actually makes holes in the body?
No.

The "holes" are just markings. Like the stab wounds in Lugaru.

User avatar
Noz
Posts: 317
Joined: Tue Nov 11, 2008 7:00 pm

Re: Souls of Steel

Post by Noz » Sun Jun 07, 2009 11:28 am

WingedWolf93 wrote:Wait a second, if you shoot someone, the bullets actually makes holes in the body? Holy crap, i want to get mac as soon as possible!! Oh wait those are just decals created by a script function. Boy do I feel dumb
Also. Ever heard of a little thing called geomod. Why would it only be on mac!?

User avatar
Count Roland
Posts: 2937
Joined: Tue Sep 25, 2007 11:15 pm
Location: Galapagos Islands, rodeoin some turtles.
Contact:

Re: Souls of Steel

Post by Count Roland » Sun Jun 07, 2009 3:51 pm

laugh
Last edited by Count Roland on Mon Jun 08, 2009 4:07 am, edited 1 time in total.

Post Reply