Overgrowth Demo Ideas

Anything related to Wolfire Games and/or its products

Do you want Overgrowth Demo to be a Fragment of the Full or a Entirely Different game?

The Demo should be the Begining of the game like Lugaru shareware demo.
6
24%
The Demo should be a Training misson and a Random Chapter like HL2 Demo.
8
32%
The Demo should be an entirely new, but shorter game like the Star Craft Demo.
11
44%
 
Total votes: 25

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Chainsaw man
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Re: Overgrowth Demo Ideas

Post by Chainsaw man » Thu Apr 30, 2009 5:01 am

Although My idea for the Shorter coronical story would be too.

In the Demo Wolfire will need to show case a taste of what will be major things in the game, Impressive grapics, some good cutsceens, a bit of challange, a fight, but waterd down to a point where you'll be begging for more, as thats what a demo is. I keep stressing that a Demo will make or break the game.

Lugarus Demo was prity good, although it left quite a cliff hanger. There should have been a boss fight that left some continuaton from that to the full. One thing I found Disapointing In Lugarus Full purchaced game was the level where Turner meets Skipper at that hide out. That Level was so detailed and I was looking forward to a scrap there.

A Demo will need very fun things to do, but few of them.
They Give you a sweet morish candy for free, and if its good enough, your hooked like a crack hore to crack from there onwards! That's the feeling I get when we are dealing with a good game!

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