Regarding to your current News i would like to ask you how do you came up with this tree geometry ?
If you thought about rotating leafs and why do you skipped it;
If you had a long journey figuring out other methods and what you could learn from it.
or if you edit the normals - or render the leaves in a special way ?
Im really curious about topics relating Vegetation in games.
Even with todays hardware it seems hard to do.
Nevertheless your screenshots and updates are always nice, so i find myself reading your News regularly...
love, ghoul