current News

Anything related to Wolfire Games and/or its products
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ghoul
Posts: 1
Joined: Thu Oct 22, 2009 3:23 pm

current News

Post by ghoul » Thu Oct 22, 2009 3:47 pm

Dear Wolfire team

Regarding to your current News i would like to ask you how do you came up with this tree geometry ?
If you thought about rotating leafs and why do you skipped it;
If you had a long journey figuring out other methods and what you could learn from it.
or if you edit the normals - or render the leaves in a special way ?

Im really curious about topics relating Vegetation in games.
Even with todays hardware it seems hard to do.

Nevertheless your screenshots and updates are always nice, so i find myself reading your News regularly... :)

love, ghoul :D

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TheBigCheese
Posts: 856
Joined: Sun Feb 08, 2009 11:01 am
Location: Lost in the Alps.

Re: current News

Post by TheBigCheese » Fri Oct 23, 2009 4:31 pm

This blog post shows a little about how they render the leaves. I'm assuming they're still using the same technique.

http://blog.wolfire.com/2009/02/renderi ... oth-edges/

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