Who's Modding Overgrowth?
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Who's Modding Overgrowth?
I was curious to know who is planning to mod overgrowth or already modding it ...
I find that the engine is interesting and i am considering using it for some kind of mod, but i wanted to know who out there is already doing a mod (may consider joining one instead)
I find that the engine is interesting and i am considering using it for some kind of mod, but i wanted to know who out there is already doing a mod (may consider joining one instead)
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- Location: Lost in the Alps.
Re: Who's Modding Overgrowth?
There aren't really any mods with actual progress as of yet.
Mainly because there isn't much of a game to mod yet. The fighting system isn't done, nor is any kind of mission system, making creating levels with concrete goals difficult. There are maps, mainly by Hale, that are cool to look around, though.
Mainly because there isn't much of a game to mod yet. The fighting system isn't done, nor is any kind of mission system, making creating levels with concrete goals difficult. There are maps, mainly by Hale, that are cool to look around, though.
Re: Who's Modding Overgrowth?
i am doing some models, that i plan to incorporate into my own mod (when the time is right)
so far i've kept it secret, even the secret-preorder-forum doesnt know about it yet
they do now
all i can reveal so far is that it contains bears
so far i've kept it secret, even the secret-preorder-forum doesnt know about it yet
they do now
all i can reveal so far is that it contains bears
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- Posts: 856
- Joined: Sun Feb 08, 2009 11:01 am
- Location: Lost in the Alps.
Re: Who's Modding Overgrowth?
YES!m3nace wrote:all i can reveal so far is that it contains bears
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- Posts: 2109
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Re: Who's Modding Overgrowth?
I don't really have access to that forum so ... no idea what you guys are talking about ...
Ive been thinking about pre ordering it for a while ... to be honest im interested in it for the modding capabilities than about the actual game (didn't even play lugaru ) ...
Ive been thinking about pre ordering it for a while ... to be honest im interested in it for the modding capabilities than about the actual game (didn't even play lugaru ) ...
Re: Who's Modding Overgrowth?
Technically speaking, you kinda announced it.m3nace wrote:i am doing some models, that i plan to incorporate into my own mod (when the time is right)
so far i've kept it secret, even the secret-preorder-forum doesnt know about it yet
they do now
all i can reveal so far is that it contains bears
m3nace wrote: yeah but then the bears will be kinda slaves right? And they needa be awesome vikings. Anyways i hope that someone if not myself will make a bear mod then. Then i'll just create my own levels.
m3nace wrote: he slaves.... I guess the dogs are more slaves then, but they do have wolfs to fight in arenas right. Anyways i'll just wait for or create the bear mods then.
To go back on topic.
The engine is not advanced enough and things are still subject to change, so there is no fully fledged mod underway, yet. But a lot of people are warming up and playing around already.
What wasn't mentioned already, was the idea of "the big community project": they went as far as a preliminary story line and a lugaru style map, that was even rigged into the main menu already. Don't know if anyone is still active on that.
Re: Who's Modding Overgrowth?
Well, a remake of the original campaign in the overgrowth engine is almost a given... I'm intending to make a Watership Down campaign myself, since I've got the soundtrack of the movie sitting around.