Anything related to Wolfire Games and/or its products
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David
- Project Leader
- Posts: 1995
- Joined: Wed Nov 19, 2003 10:45 pm
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by David » Sun Jun 19, 2005 11:54 pm
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Crassworm
- Posts: 7
- Joined: Wed Feb 02, 2005 7:54 am
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by Crassworm » Mon Jun 20, 2005 12:23 am
Dude.. most excellent.
What graphics library are you using for these demos? GLUT?
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David
- Project Leader
- Posts: 1995
- Joined: Wed Nov 19, 2003 10:45 pm
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by David » Mon Jun 20, 2005 1:36 am
Just OpenGL
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Nayr
- wicked bad-ass title
- Posts: 643
- Joined: Wed Jul 07, 2004 9:35 am
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by Nayr » Mon Jun 20, 2005 11:34 am
I think he means how are you using it? GLUt is ok for demos and stuff, but SDL is much better for large-scale stuff.
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ridestowe
- Posts: 161
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- Location: vermont!
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by ridestowe » Mon Jun 20, 2005 12:10 pm
oh man this is so awesome. i've actually only seen one other game to do this. although it will slow down the framerate by a considerable amount, it looks great!
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Lycanthrope
- Bunnyface!
- Posts: 82
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- Location: Swat, PA
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by Lycanthrope » Mon Jun 20, 2005 5:46 pm
beautiful!
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Albab
- This title is part one ...
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by Albab » Mon Jun 20, 2005 9:09 pm
One word (possibly two) KICKASS. I'm going to try to do somthing like this, but not for a long, long time.