Awesomium GUI

Anything related to Wolfire Games and/or its products
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dontforget86
Posts: 2
Joined: Tue May 04, 2010 5:52 pm

Awesomium GUI

Post by dontforget86 » Wed May 05, 2010 11:32 am

Would you guys be able to post about how you put together your Awesomium GUI system at some point in your blog? I'm going to be integrating Awesomium with my own engine and I imagine since you have done so much with it, you will have identified and overcome difficulties that might crop up for me. You could also tie in this post with an explanation about how people can mod the GUI.

Thanks a lot

disturbed_1
Posts: 2
Joined: Mon Nov 16, 2009 3:33 am

Re: Awesomium GUI

Post by disturbed_1 » Sun May 16, 2010 6:33 am

I am also curious on this...

Never got it to work for me =_______=;

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Lord_of_Sausage
Posts: 305
Joined: Sat Mar 29, 2008 9:59 am

Re: Awesomium GUI

Post by Lord_of_Sausage » Mon May 17, 2010 2:38 pm

Is that an "asian really broad-mouth smiley with a sweat tear and a piercing?"

dontforget86
Posts: 2
Joined: Tue May 04, 2010 5:52 pm

Re: Awesomium GUI

Post by dontforget86 » Wed May 19, 2010 1:45 am

I've got it working here but having a few problems. Whenever the webview loads a new page the whole program freezes momentarily. That and a debug assertion that seems to happen sporadically on first creating the webcore. Are you guys using 1.5 or 1.6?

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