Black Shades Infinite City

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jazz
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Joined: Sat May 22, 2010 10:03 pm

Black Shades Infinite City

Post by jazz » Sat May 22, 2010 10:09 pm

I was wondering if anyone new the technical details on actually how the city is implemented. I'm sure a pseudo random generator is used. I'm interested in how the infinite effect is implemented.

Thanks.

David
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Re: Black Shades Infinite City

Post by David » Sat May 22, 2010 10:15 pm

The city generation in Black Shades was actually very simple: it's just a very large grid of equally sized block models. There are several different kinds of block models which are chosen (pseudo)randomly, and also rotated randomly using 90-degree intervals.

jazz
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Re: Black Shades Infinite City

Post by jazz » Sun May 23, 2010 4:01 am

David wrote:The city generation in Black Shades was actually very simple: it's just a very large grid of equally sized block models. There are several different kinds of block models which are chosen (pseudo)randomly, and also rotated randomly using 90-degree intervals.
Ah, so the city is a finite grid. Thought I read on a site that city was generating geometry on the fly in realtime. Thanks for the clear up. Great game btw.

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tomascokis
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Re: Black Shades Infinite City

Post by tomascokis » Mon Jun 07, 2010 7:17 pm

I'm pretty sure the map is actually infinite, as you move along it just loads more models.

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